coojplz Level 1 of the Dungeon (1, 1, D:1) a +0 club a goblin corpse (1, 15, D:1) a +0 leather armour (2, -18, D:1) a hobgoblin corpse (skeletalised by now) (2, 5, D:1) a +0 club a gnoll skeleton (2, 17, D:1) a +0 robe (3, -1, D:1) a +0 dagger a goblin skeleton (7, -4, D:1) a bat skeleton (9, 7, D:1) a +0 dagger (16, -17, D:1) a +0 robe (22, -4, D:1) a +0 flail (24, -12, D:1) a +0 ring mail (40, 7, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, -1, D:2) a potion of mutation (33, 8, D:2) a +0 whip a goblin corpse (33, 9, D:2) the +3 dagger of Infinite Pain {speed, *Slow rF++ Dex-2 Stlth+} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (34, 11, D:2) a +0 dagger (35, 8, D:2) a +0 short sword a goblin corpse (36, 15, D:2) a scroll of teleportation (37, 8, D:2) a +0 club a goblin corpse (38, 0, D:2) a bat corpse (47, 9, D:2) a +0 club