coojplz Level 1 of the Dungeon (15, -18, D:1) a jackal skeleton (20, -25, D:1) a +0 ring mail (21, 6, D:1) a +0 short sword a kobold skeleton (28, -14, D:1) a +0 ring mail (31, 0, D:1) a +0 whip (32, -19, D:1) a +0 club a gnoll corpse (skeletalised by now) (37, -14, D:1) a +0 mace (39, -3, D:1) a +0 dagger 5 stones a kobold skeleton a bat skeleton (39, -2, D:1) a +0 dagger a ball python skeleton a goblin skeleton (40, 1, D:1) a +0 dagger a goblin skeleton (46, -20, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Bapluh's Weapon Shoppe a +0 long sword (45 gold) a +0 long sword of holy wrath (107 gold) 2 javelins (78 gold) a +0 whip (32 gold) a +2 orcbow of draining (249 gold) a +0 dagger (26 gold) a +3 whip (253 gold) a +0 rapier of draining (154 gold) (0, 0, D:2) a +0 spear (3, 22, D:2) a +0 barding (6, 13, D:2) a hobgoblin corpse (skeletalised by now) (6, 34, D:2) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. (10, -11, D:2) a parchment of Shock (10, 22, D:2) 5 poisoned darts (21, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 32, D:2) a hobgoblin skeleton (27, 9, D:2) a ball python skeleton (28, 9, D:2) a +0 dagger a +0 sling (30, 9, D:2) a +0 club a goblin skeleton (33, 9, D:2) a hobgoblin skeleton (35, 22, D:2) a +0 dagger of electrocution a goblin skeleton (35, 23, D:2) a +0 short sword a kobold skeleton (36, -9, D:2) a rat corpse (skeletalised by now) (37, 10, D:2) a frilled lizard skeleton (38, 21, D:2) a +0 robe (39, 20, D:2) a +0 ring mail (41, 2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 15, D:2) a +0 long sword (50, 34, D:2) 3 javelins (51, 6, D:2) a bat skeleton (61, 1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (10, -31, D:3) a ring of resist corrosion (11, 2, D:3) an adder corpse (17, -27, D:3) a +0 club a goblin corpse (22, -15, D:3) a +0 club (23, -17, D:3) a hobgoblin corpse (28, -29, D:3) a +0 robe a hobgoblin corpse (skeletalised by now) (28, -28, D:3) an adder corpse (skeletalised by now)