conway Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 12, D:1) a +0 robe (10, -23, D:1) a hobgoblin corpse (skeletalised by now) (19, -15, D:1) a bat corpse (skeletalised by now) (20, -19, D:1) a ball python corpse (skeletalised by now) (29, -22, D:1) a hobgoblin corpse (skeletalised by now) (37, -1, D:1) 2 potions of moonshine (38, -4, D:1) a potion of moonshine (38, -3, D:1) a +0 dagger (39, 1, D:1) a potion of moonshine (42, -11, D:1) a hobgoblin corpse (skeletalised by now) (42, -5, D:1) a +0 dagger (43, -10, D:1) a ball python corpse (skeletalised by now) (51, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 0, D:1) a potion of moonshine (56, 23, D:1) a +0 falchion (57, 7, D:1) a quokka corpse (skeletalised by now) (61, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sesaopn's Antique Armour Emporium a +0 chain mail (180 gold) a +0 scale mail (120 gold) a +0 chain mail (180 gold) a +0 kite shield (210 gold) a +0 scale mail (120 gold) the +0 buckler of Ugrucops {rElec rC- Str-2 Int+8} (723 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 chain mail (180 gold) a +1 ring mail of positive energy (390 gold) a +2 leather armour of poison resistance (480 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (9, -14, D:2) a hobgoblin skeleton (10, 12, D:2) a +0 leather armour (11, -15, D:2) a +0 robe (15, 11, D:2) a +0 short sword the felid skeleton of Natasha a kobold skeleton (21, -32, D:2) a hobgoblin skeleton (24, 9, D:2) a +2 short sword of electrocution a kobold skeleton (36, -28, D:2) a +5 ring of evasion (36, -3, D:2) 4 large rocks (45, -26, D:2) a bat skeleton (45, -6, D:2) an adder skeleton (48, -11, D:2) a ring of protection from fire (53, -5, D:2) a +0 dagger a goblin skeleton (54, -20, D:2) 3 flux baubles (60, -25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ophetymn's Weapon Shoppe a +0 whip (35 gold) a +0 club (7 gold) a +2 vampiric dagger (252 gold) a +0 orcbow (56 gold) a +0 club (7 gold) a +0 club (7 gold) 2 boomerangs (56 gold) a +3 spectral giant spiked club (329 gold) 3 atropa-tipped darts (37 gold) a +0 rapier (77 gold) [Shop] Ahunicat's Antique Armour Boutique a +2 leather armour of willpower (551 gold) a +0 chain mail (174 gold) a +0 scale mail (116 gold) the +1 robe of Trial and Error {*Corrode +Inv Will++ SInv} (942 gold) *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail (174 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a scarf of harm (261 gold) a +0 leather armour (58 gold) (2, -2, D:3) the +6 dagger of Beastly Gallantry {flame, rElec rC- rN+ rCorr} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (13, 20, D:3) a +0 short sword a +0 leather armour an orc skeleton (16, 23, D:3) a +0 club a goblin skeleton (22, 23, D:3) an iguana skeleton (25, 40, D:3) a +0 hand axe (29, 16, D:3) an orb of mayhem (32, -6, D:3) a +0 plate armour (41, 19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +4 ring of protection (3, -12, D:4) a +0 dagger 2 stones (8, 8, D:4) a +0 spear a gnoll corpse (9, 9, D:4) a hound corpse (16, -7, D:4) a ring of protection from cold (16, 20, D:4) the ring "Tunane" {rC+ Will+ rCorr MP+9 Stlth-} [ring of magical power] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. (19, 10, D:4) a jackal skeleton (23, 8, D:4) a jackal skeleton (35, 13, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) the Ecumenical Temple (1, -1, Temple) a +0 dagger (5, 7, Temple) a hobgoblin corpse (skeletalised by now) (5, 8, Temple) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (5, 9, Temple) a +0 club a +0 dagger a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 7, Temple) a +0 hand axe an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, 9, Temple) a +0 club a goblin corpse (skeletalised by now) an adder skeleton (7, 7, Temple) a +0 club a goblin corpse (skeletalised by now) (7, 9, Temple) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger