conway Level 1 of the Dungeon [Shop] Doqoj's Assorted Antiques a scroll of noise (30 gold) a +3 plate armour of cold resistance (1350 gold) a potion of might (120 gold) a potion of mutation (240 gold) a potion of enlightenment (150 gold) a +0 scale mail (120 gold) a +0 cloak (135 gold) a +0 dagger (60 gold) the amulet of Xom's Amusement {Spirit *Corrode rF+ rC+} (1362 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. a scroll of noise (30 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -9, D:1) a ball python corpse (skeletalised by now) (4, -9, D:1) a rat corpse (skeletalised by now) (14, -9, D:1) a hobgoblin corpse (skeletalised by now) (15, -8, D:1) a frilled lizard corpse (skeletalised by now) (16, -45, D:1) a +0 ring mail (16, -23, D:1) a +0 dagger (16, -7, D:1) a +0 dagger (21, -29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, -26, D:1) a staff of death (47, -7, D:1) a +0 club a kobold corpse (skeletalised by now) (47, -6, D:1) a quokka corpse (skeletalised by now) (48, -7, D:1) a hobgoblin corpse (skeletalised by now) (48, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xeidexas's Assorted Antiques a +0 condenser vane (800 gold) a +5 sling (570 gold) a +0 hand axe (60 gold) a scroll of teleportation (60 gold) a potion of ambrosia (160 gold) a +2 dagger of electrocution (340 gold) a wand of flame (12) (168 gold) a scroll of poison (80 gold) the +5 sling "Nonulir" {freeze, rElec rF+ Will+ Str+3} (1212 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). (0, 0, D:2) a +0 short sword (1, -17, D:2) a +0 ring mail (10, -53, D:2) a bat corpse (11, -39, D:2) a +0 dagger (18, 4, D:2) a +0 flail a +0 whip a +0 flail a +0 club a gnoll corpse (skeletalised by now) (19, -27, D:2) a +0 sling (21, -40, D:2) a rat skeleton (21, -16, D:2) a bat skeleton (22, -16, D:2) a +0 dagger a goblin skeleton (24, -24, D:2) a +0 dagger (38, -32, D:2) a +1 dagger of electrocution (41, -52, D:2) a +0 leather armour (42, -8, D:2) a ball python corpse (skeletalised by now) (44, -25, D:2) a +0 spear (44, -14, D:2) a frilled lizard corpse (skeletalised by now) (44, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (50, -56, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, -54, D:2) 5 stones (53, -37, D:2) a +0 spear (54, -55, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, -15, D:3) a +0 pair of boots (3, -9, D:3) a +0 club (3, 0, D:3) a potion of lignification (5, -12, D:3) a +0 leather armour (6, -29, D:3) a rat corpse (7, -29, D:3) a +0 lajatang (14, -26, D:3) 4 stones (14, -14, D:3) a +0 short sword a kobold corpse (14, -11, D:3) a +0 hand axe a +0 leather armour a ball python corpse