Dungeon Crawl Stone Soup version 0.33-a0-763-g7bd0b9f747 (webtiles) character file. Game seed: 8552028383630951374 87 conway the Sneak (level 4, -4/21 HPs) Began as a Vine Stalker Enchanter on Jan 18, 2025. Slain by a sickly merfolk siren (11 damage) ... in a sewer. The game lasted 00:03:50 (2049 turns). conway the Sneak (Vine Stalker Enchanter) Turns: 2049, Time: 00:03:50 Health: -4/21 AC: 4 Str: 11 XL: 4 Next: 51% Magic: 0/8 EV: 11 Int: 23 God: Gold: 85 SH: 0 Dex: 14 Spells: 3/8 levels left rFire + . . a - +1 dagger rCold . . . (no offhand) rNeg . . . q - +0 robe {rF+} rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth +++ e - +6 ring of intelligence HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: very slightly contaminated, invisible A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles o - 5 atropa-tipped darts (quivered) Armour b - a +0 robe f - a +0 cloak (worn) n - a +0 pair of boots (worn) q - a +0 robe of fire resistance (worn) Jewellery e - a +6 ring of intelligence (worn) Scrolls d - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of torment {unknown} j - a scroll of poison {unknown} m - a scroll of brand weapon {unknown} p - a scroll of vulnerability {unknown} s - a scroll of immolation {unknown} Potions c - a potion of invisibility h - a potion of resistance {unknown} k - a potion of curing {unknown} l - a potion of enlightenment {unknown} r - a potion of mutation {unknown} Skills: + Level 0.8 Fighting * Level 1.8 Short Blades + Level 0.6 Armour - Level 1.5 Dodging + Level 4.0 Stealth + Level 2.6 Spellcasting * Level 3.5 Hexes * Level 1.3 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 19% N/A 9% 3 Lesser Beckoning Tloc 6% N/A 19% 2 Dazzling Flash Hex/Fire 22% N/A 19% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Teleport Other Tloc 3% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a sickly merfolk siren (chance to affect: 15%) The sickly merfolk siren resists with almost no effort. The sickly merfolk siren chants a haunting song. You resist with some effort. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (chance to affect: 15%) The sickly merfolk siren resists with almost no effort. The sickly merfolk siren barely misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sickly merfolk siren (chance to affect: 15%) Okay, then. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Confusing Touch. You are very lightly contaminated with residual magic. Nothing appears to happen. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! A rat comes into view. You closely miss the sickly merfolk siren. You are no longer entranced. The sickly merfolk siren chants a haunting song. You resist. You barely miss the sickly merfolk siren. The sickly merfolk siren hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You fade into invisibility! The sickly merfolk siren misses you. You hit the sickly merfolk siren but do no damage. Your bite misses the sickly merfolk siren. The sickly merfolk siren hits you! Ouch! That really hurt! You die... ####.~~~### ....†~~~∩∩# ########### ≈≈≈≈≈≈~≈########## ~..~~~~~~~~~~~~≈≈# .#############~~≈### ## #.#≈≈≈###~# #.##~~~~~~≈ #††@m..r~~~ #######...~ . . You could see a sickly merfolk siren (unable to see you) and a rat (unable to see you). Vanquished Creatures An adder (D:2) A river rat (Sewer) A ribbon worm (D:2) 6 ball pythons 4 endoplasms 4 giant cockroaches 3 goblins (D:1) 8 hobgoblins 4 jackals (D:2) 5 quokkas 8 bats 3 frilled lizards 4 kobolds 11 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 23 | D:1 | Found a faded altar of an unknown god. 34 | D:1 | Reached skill level 1 in Short Blades 284 | D:1 | Reached XP level 2. HP: 8/13 MP: 6/6 872 | D:2 | Reached XP level 3. HP: 17/17 MP: 7/7 883 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 887 | D:2 | Learned a level 3 spell: Confusing Touch 942 | D:2 | Reached skill level 1 in Invocations 1755 | D:3 | Reached XP level 4. HP: 21/21 MP: 8/8 1770 | D:3 | Found Aczipuw's Armour Emporium. 1874 | D:3 | Found a glowing drain. 1897 | Sewer | Entered a sewer 1949 | Sewer | Reached skill level 4 in Stealth 2049 | Sewer | Slain by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_corners, ebering_ecumenical_altar_ruins, minmay_heptomino_h4 D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, serial_bayou_pond_d D:3: minmay_octagon_keep, layout_basic, portal_sewer_entry_f, serial_shops, shop Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 1 | 1.8 Invocations | 1 | 1.3 Stealth | 4 | 4.0 Fighting | | 0.8 Armour | | 0.6 Dodging | | 1.5 Spellcasting | | 2.6 Hexes | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 99 | 89 || 188 Bite | 29 | 9 || 38 Cast: Ensorcelled Hiber | 2 | 3 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 10 | 3 || 13 Armour: Robe | 52 | 52 || 104 Dodge: Dodged | 52 | 66 || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2074 | 1946 | 128 | 0 | 1453 | 4 | 518.5 | Dungeon | 1915 | 1787 | 128 | 0 | 1375 | 3 | 638.3 | Sewer | 159 | 159 | 0 | 0 | 78 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 866 daAuts D:1: 853 daAuts D:3: 195 daAuts Sewer: 159 daAuts