conway the Dungeon (0, 0, D) 2 scrolls of enchant weapon (3, 0, D) 2 scrolls of enchant armour (10, 0, D) a +1 tower shield (11, 0, D) a +2 plate armour (12, 0, D) +1 fire dragon scales (13, 0, D) a +1 pair of gloves (14, 0, D) a +0 pair of gloves of strength (15, 0, D) a +1 plate armour of willpower (16, 0, D) a +2 ring mail (17, 0, D) a +1 helmet (19, 0, D) a +1 giant spiked club (19, 8, D) a bullfrog corpse (20, 0, D) a +1 giant spiked club (20, 8, D) a basilisk corpse a cane toad corpse (21, 0, D) the +7 mace "Vad Namp" {freeze, *Corrode rF++ SInv} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. SInv: It lets you see invisible. (22, 0, D) a +2 longbow of draining (23, 0, D) a +1 glaive of venom (24, 0, D) a +1 giant spiked club (24, 6, D) a throwing net (24, 8, D) 2 scrolls of enchant weapon (25, 0, D) a +3 quick blade (25, 8, D) 2 scrolls of enchant armour (26, 0, D) a +1 great mace (36, 12, D) a +0 dagger a kobold corpse (37, 12, D) a hobgoblin corpse