conway Level 1 of the Dungeon (0, 0, D:1) 8 stones (9, -8, D:1) a potion of ambrosia (13, -4, D:1) a beast talisman (16, -27, D:1) a hobgoblin skeleton (18, -7, D:1) a frilled lizard skeleton (25, -12, D:1) a frilled lizard skeleton (28, -2, D:1) a potion of cancellation (39, -4, D:1) a +0 scale mail (39, 14, D:1) 5 stones (41, -1, D:1) a quokka skeleton (41, 16, D:1) an amulet of faith (43, -1, D:1) a hobgoblin skeleton (45, -21, D:1) a potion of magic (48, -17, D:1) 6 stones (56, -19, D:1) a +0 buckler (63, -1, D:1) a +0 flail (67, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (1, 2, D:2) a +0 dagger a quokka corpse (skeletalised by now) (2, 2, D:2) a ball python corpse (skeletalised by now) (3, 29, D:2) a quokka corpse (skeletalised by now) (11, 4, D:2) a ball python skeleton (13, 4, D:2) a +0 club a goblin skeleton (15, 37, D:2) a +0 robe (20, 47, D:2) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (25, 40, D:2) 4 poisoned darts (31, 4, D:2) a +0 dagger 6 stones (32, 31, D:2) a +0 spear (33, 18, D:2) a bat corpse (skeletalised by now) (34, 21, D:2) a bat corpse (skeletalised by now) (34, 47, D:2) a +0 dagger a kobold corpse (skeletalised by now) (35, 22, D:2) a +0 short sword 5 stones (37, 12, D:2) a +0 ring mail (42, 28, D:2) a +0 dagger (42, 45, D:2) a +0 dagger a goblin skeleton (45, 20, D:2) a +0 dagger (46, 28, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (47, 24, D:2) a quokka skeleton (47, 26, D:2) a potion of mutation (55, 34, D:2) a potion of curing (55, 39, D:2) a ball python corpse (skeletalised by now) (55, 41, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (9, 3, D:3) a potion of mutation (14, 10, D:3) a rat skeleton (15, 2, D:3) a book of Minor Magic (15, 10, D:3) a ball python skeleton (21, 12, D:3) a +0 club (22, -6, D:3) 5 stones a +0 short sword (22, 13, D:3) a frilled lizard skeleton (22, 18, D:3) a potion of ambrosia (23, 12, D:3) a hobgoblin skeleton (26, 16, D:3) a potion of mutation (30, 0, D:3) a +0 club a +0 ring mail (30, 11, D:3) a +0 rapier (31, -12, D:3) a +0 rapier (40, -9, D:3) a potion of curing (41, 13, D:3) a +0 club a goblin skeleton (45, 16, D:3) a +0 scale mail (49, -13, D:3) a +0 short sword (61, 19, D:3) a potion of curing Level 4 of the Dungeon (0, 0, D:4) a stone (9, 0, D:4) a +0 leather armour (18, -57, D:4) a potion of heal wounds (20, -60, D:4) a +0 robe (20, -42, D:4) a +0 ring mail (20, -34, D:4) a +0 whip 8 poisoned darts (28, -34, D:4) a +0 hand axe (29, -19, D:4) the +0 chain mail "Telud" {Int+4 SInv} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. (45, -20, D:4) a +0 leather armour (46, -35, D:4) a potion of curing (46, -17, D:4) 2 stones (47, -35, D:4) 10 gold pieces (48, -35, D:4) a book of Displacement (50, -17, D:4) a ball python skeleton (55, -42, D:4) a +0 leather armour (56, -2, D:4) a +0 flail (61, -50, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) 2 potions of haste (23, 4, D:5) an amulet of regeneration (27, -8, D:5) a +0 scimitar (33, -5, D:5) an adder corpse (34, -4, D:5) a ribbon worm corpse (36, -13, D:5) 4 stones