Dungeon Sprint DCSS version 0.33-a0-288-g5f200facdd (webtiles) character file. Game seed: 15004529388015642882 1001 conway the Grappler (level 8, -3/87 (100) HPs) Began as a Gnoll Shapeshifter on Oct 29, 2024. Was a Follower of Qazlal. Slain by a vampire mage (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:20 (133 turns). conway the Grappler (Gnoll Shapeshifter) Turns: 133, Time: 00:02:21 HP: -3/87 (100) AC: 27 Str: 15 XL: 8 Next: 20% MP: 8/17 EV: 2 Int: 10 God: Qazlal [*.....] Gold: 0 SH: 29 Dex: 12 Spells: 20/20 levels left rFire + . . I - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . V - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . U - melded +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.34/turn (no ring) MPRegen 0.15/turn %: no teleportation @: tree-form, mesmerised, slowed, drained, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (fangs 1), strong nose, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You were a tree. You visited 1 branch Inventory: Hand Weapons G - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) H - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. I - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. J - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) K - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. L - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. M - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) N - the +8 storm bow {elec, penet} (You found it in the Dungeon) O - the +9 sword of Power {lifebolt} (You found it in the Dungeon) P - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Q - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). R - the +10 dark maul {heavy} (You found it in the Dungeon) S - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. T - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour a - a +0 animal skin U - the +15 Maxwell's patent armour (melded) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. V - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Magical Staves W - the staff of True Grit {^Contam rC+ Int+6 SInv Conj Ice} (You found it in the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rC+: It protects you from cold. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Talismans c - a beast talisman (active) d - a flux talisman D - a blade talisman E - a maw talisman F - a serpent talisman Wands A - a wand of mindburst (7) B - a wand of iceblast (7) C - a wand of quicksilver (7) Scrolls j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions e - 10 potions of curing f - 4 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Skills: + Level 7.0 Fighting + Level 6.5 Short Blades + Level 6.5 Long Blades + Level 6.5 Axes + Level 6.5 Maces & Flails + Level 6.5 Polearms + Level 6.5 Staves + Level 6.5 Ranged Weapons + Level 6.5 Throwing + Level 6.5 Armour + Level 8.0 Dodging + Level 6.5 Stealth + Level 6.5 Shields + Level 9.3 Unarmed Combat + Level 6.5 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy + Level 7.1 Invocations + Level 6.5 Evocations + Level 8.9 Shapeshifting You had 20 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 14% N/A 17% 3 Flame Wave Conj/Fire 14% 2d6 50% 4 Sticky Flame Fire/Alch 14% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The merfolk avatar chants its luring song. The wraith is engulfed in blazing flames. You destroy the wraith! The wraith disappears in a puff of smoke! Okay, then. Okay, then. Your transformation has ended. You turn into a tree. The +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} melds into your body. Your roots penetrate the ground. You block the slime creature's attack. GONNNNG! The vampire mage gestures wildly while chanting. The vampire mage flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the vault warden's attack. GONNNNG! The merfolk avatar chants its luring song. You block the slime creature's attack. SHROANNG! The deep elf zephyrmancer hits you but does no damage. The vault warden barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something bites you but does no damage. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You hit the slime creature. The slime creature is moderately wounded. The slime creature no longer looks unusually strong. You block the slime creature's attack. PTOANNNG! The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you!! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. Something bites you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ∆∆∆ ▓m|=).▓.....▓ ∆ ▓°{...▓.....▓ ▓♣J...▓..)..▓ ▓pe...▓..)..▓ ▓z....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see a vault warden, a merfolk avatar (mesmerising), a slime creature, a deep elf zephyrmancer and a wight (summoned). Vanquished Creatures An ironbound convoker (D) A necromancer (D) Sigmund (D) Jessica (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | conway the Gnoll Shapeshifter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a shimmering blue altar of Sif Muna. 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a transporter. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found a burning altar of Makhleb. 5 | D | Found an opulent altar of Gozag. 47 | D | Became a worshipper of Qazlal Stormbringer 73 | D | Entered arena 2. 73 | D | Noticed Sigmund 73 | D | Noticed Jessica 73 | D | Found a transporter. 75 | D | Killed Jessica 76 | D | Reached skill level 1 in Short Blades 76 | D | Reached skill level 1 in Long Blades 76 | D | Reached skill level 1 in Axes 76 | D | Reached skill level 1 in Maces & Flails 76 | D | Reached skill level 1 in Polearms 76 | D | Reached skill level 1 in Staves 76 | D | Reached skill level 1 in Ranged Weapons 76 | D | Reached skill level 1 in Throwing 76 | D | Reached skill level 1 in Armour 76 | D | Reached skill level 1 in Stealth 76 | D | Reached skill level 1 in Shields 76 | D | Reached skill level 1 in Spellcasting 76 | D | Reached skill level 1 in Conjurations 76 | D | Reached skill level 1 in Hexes 76 | D | Reached skill level 1 in Summonings 76 | D | Reached skill level 1 in Necromancy 76 | D | Reached skill level 1 in Translocations 76 | D | Reached skill level 1 in Fire Magic 76 | D | Reached skill level 1 in Ice Magic 76 | D | Reached skill level 1 in Air Magic 76 | D | Reached skill level 1 in Earth Magic 76 | D | Reached skill level 1 in Alchemy 76 | D | Reached skill level 1 in Evocations 76 | D | Reached XP level 2. HP: 24/24 MP: 1/4 76 | D | Reached XP level 3. HP: 29/29 MP: 1/5 77 | D | Killed Sigmund 78 | D | Reached skill level 7 in Unarmed Combat 78 | D | Reached XP level 4. HP: 38/38 MP: 1/9 78 | D | Reached XP level 5. HP: 43/43 MP: 1/10 82 | D | Got the staff of True Grit {^Contam rC+ Int+6 SInv Conj | Ice} 91 | D | Entered arena 3. 91 | D | Noticed a slime creature 91 | D | Noticed an ironbound convoker 91 | D | Noticed a vault warden 91 | D | Found a transporter. 101 | D | Noticed a deep elf zephyrmancer 101 | D | Noticed a vampire mage 101 | D | Noticed a necromancer 101 | D | Noticed a merfolk avatar 110 | D | Killed an ironbound convoker 110 | D | Reached * piety under Qazlal 111 | D | Reached skill level 5 in Short Blades 111 | D | Reached skill level 5 in Long Blades 111 | D | Reached skill level 5 in Axes 111 | D | Reached skill level 5 in Maces & Flails 111 | D | Reached skill level 5 in Polearms 111 | D | Reached skill level 5 in Staves 111 | D | Reached skill level 5 in Ranged Weapons 111 | D | Reached skill level 5 in Throwing 111 | D | Reached skill level 5 in Armour 111 | D | Reached skill level 5 in Stealth 111 | D | Reached skill level 5 in Shields 111 | D | Reached skill level 8 in Unarmed Combat 111 | D | Reached skill level 5 in Spellcasting 111 | D | Reached skill level 5 in Evocations 111 | D | Reached XP level 6. HP: 32/53 MP: 5/14 111 | D | Reached XP level 7. HP: 35/59 MP: 5/15 113 | D | Noticed a wraith 116 | D | Killed a necromancer 117 | D | Reached skill level 9 in Unarmed Combat 117 | D | Reached skill level 5 in Conjurations 117 | D | Reached skill level 5 in Hexes 117 | D | Reached skill level 5 in Summonings 117 | D | Reached skill level 5 in Necromancy 117 | D | Reached skill level 5 in Translocations 117 | D | Reached skill level 5 in Fire Magic 117 | D | Reached skill level 5 in Ice Magic 117 | D | Reached skill level 5 in Air Magic 117 | D | Reached skill level 5 in Earth Magic 117 | D | Reached skill level 5 in Alchemy 117 | D | Reached XP level 8. HP: 58/67 MP: 6/17 133 | D | HP: 2/87 [deep elf zephyrmancer/bolt of lightning (18)] 133 | D | Slain by a vampire mage Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 3 4 6 7 | 7.0 Short Blades | 1 3 5 6 | 6.5 Long Blades | 1 3 5 6 | 6.5 Axes | 1 3 5 6 | 6.5 Maces & Flails | 1 3 5 6 | 6.5 Polearms | 1 3 5 6 | 6.5 Staves | 1 3 5 6 | 6.5 Ranged Weapons | 1 3 5 6 | 6.5 Throwing | 1 3 5 6 | 6.5 Armour | 1 3 5 6 | 6.5 Stealth | 1 3 5 6 | 6.5 Shields | 1 3 5 6 | 6.5 Spellcasting | 1 3 5 6 | 6.5 Conjurations | 1 3 4 5 | 5.3 Hexes | 1 3 4 5 | 5.3 Summonings | 1 3 4 5 | 5.3 Necromancy | 1 3 4 5 | 5.3 Translocations | 1 3 4 5 | 5.3 Fire Magic | 1 3 4 5 | 5.3 Ice Magic | 1 3 4 5 | 5.3 Air Magic | 1 3 4 5 | 5.3 Earth Magic | 1 3 4 5 | 5.3 Alchemy | 1 3 4 5 | 5.3 Invocations | 2 4 6 7 | 7.1 Evocations | 1 3 5 6 | 6.5 Dodging | 6 7 8 | 8.0 Unarmed Combat | 7 8 9 | 9.3 Shapeshifting | 7 8 | 8.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Lance | 4 | 15 | 19 || 38 Bite | | 3 | 4 || 7 Use: Potion | | 3 | 4 || 7 Armour: Plate armour | 1 | 32 | 40 || 73 Skin | | | 6 || 6 Dodge: Dodged | 1 | 2 | 1 || 4 Block: Kite shield | 1 | 42 | 51 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 128 | 7 | 0 | 0 | 1 | 135.0 | Dungeon | 135 | 128 | 7 | 0 | 0 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 135 daAuts