conway the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (9, 0, D) +5 shadow dragon scales +5 fire dragon scales +5 ice dragon scales (10, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +8 storm bow {elec, penet} the +7 mace of Variability {chaos, chaos arc} (49, 36, D) a +5 heavy trident (unseen) (49, 37, D) the +10 trident "Ufioj" {vamp, Int+4 Dex+3 SInv} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (50, 36, D) a wand of iceblast (3) (50, 37, D) the death talisman of the Zankallala {Dex+2} [talisman of death] Dex+2: It affects your dexterity (+2). (unseen) (51, 36, D) a +2 flail of protection (unseen) (51, 37, D) the ring of Zolaoba {rElec rC+ rN+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (52, 36, D) the +4 sling of Punishment {flame, Int+3} Int+3: It affects your intelligence (+3). (unseen) (52, 37, D) a book of Party Tricks (53, 36, D) the Notes on Burnt Conflict Spells Type Level a - Foxfire Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Bombard Conjuration/Earth 6 d - Chain Lightning Conjuration/Air 9 (unseen) (53, 37, D) a +6 longbow of electrocution (unseen) (54, 36, D) a +1 robe (unseen) (59, 36, D) a +0 demon trident of venom (unseen) (59, 37, D) a +3 rapier of electrocution (60, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (60, 36, D) a beast talisman (60, 37, D) the +2 war axe of Disharmony {protect, Dex+2} Dex+2: It affects your dexterity (+2). (61, 0, D) a +1 arbalest of flaming (61, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 3, D) a +0 trident (61, 8, D) a staff of air (unseen) (61, 10, D) a +0 trident (61, 16, D) a +2 leather armour of poison resistance (61, 26, D) a +1 ring mail of cold resistance (unseen) (62, 0, D) a staff of alchemy (62, 1, D) a +0 trident a staff of alchemy (62, 8, D) a +1 chain mail of poison resistance (62, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (62, 17, D) a +2 long sword of holy wrath (62, 29, D) a +0 halberd a +0 robe (62, 36, D) a storm talisman (62, 37, D) a +8 halberd of freezing (63, 2, D) a +0 trident 3 boomerangs (63, 8, D) a +0 sling of freezing (63, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 17, D) the +9 arbalest "Vunoiwa" {penet, rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (63, 19, D) a hell hound corpse (skeletalised by now) (63, 20, D) a +3 scimitar of flaming (63, 26, D) the +3 chain mail "Zawewica" {Int+5 SInv} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (63, 27, D) the +9 sword of Power {lifebolt} (63, 30, D) a +0 whip a +0 robe a black mamba skeleton (63, 36, D) a +2 spectral giant spiked club (63, 37, D) a +3 orcbow of freezing (64, 21, D) a hell hog corpse (skeletalised by now) (64, 26, D) the +6 arbalest of Destiny {flame, rPois Int+6} Int+6: It affects your intelligence (+6). rPois: It protects you from poison. (64, 29, D) a +0 hand axe a naga skeleton (64, 30, D) a black mamba skeleton (65, 26, D) a +0 arbalest of electrocution (65, 30, D) a +0 flail a naga skeleton (65, 31, D) a ball python skeleton (67, 0, D) a +0 robe (68, 0, D) a +2 robe of willpower (68, 1, D) a +0 falchion (69, 0, D) the +6 long sword of Wrath {freeze, rF- rN+ Int+4} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (70, 9, D) the +9 hand axe of Frustration {freeze, rPois rN+ Int-5 Stlth+} Int-5: It affects your intelligence (-5). rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (70, 36, D) a Young Poisoner's Handbook (70, 37, D) a +2 ring mail of fire resistance (71, 9, D) a +5 crystal plate armour an orb of light the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). (71, 21, D) a hell hound corpse (skeletalised by now) (71, 27, D) a +0 heavy spear (71, 29, D) a +0 longbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (71, 37, D) an orb of mayhem a +3 tower shield an orb of guile a +3 kite shield a +3 buckler +5 golden dragon scales +5 storm dragon scales (71, 40, D) a +0 spear a spriggan corpse a hornet corpse (71, 42, D) a +0 rapier a +0 robe a +0 buckler (72, 8, D) a +5 plate armour (72, 9, D) a staff of fire (72, 11, D) a rime drake corpse (skeletalised by now) (72, 16, D) a +4 mace of draining (72, 20, D) a hell hound corpse (skeletalised by now) (72, 30, D) a +2 mace of draining (72, 36, D) the staff of Kobreq {rF+ Will+ Tloc Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Will+: It increases your willpower. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 39, D) a wolf corpse (72, 40, D) a +0 spear a spriggan corpse (72, 41, D) a hornet corpse (73, 2, D) a +0 short sword (73, 16, D) a +1 scale mail of fire resistance (73, 20, D) a hell hound corpse (skeletalised by now) (73, 29, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (73, 32, D) a +0 long sword an elf corpse (skeletalised by now) (73, 40, D) a +0 spear a spriggan corpse (73, 41, D) a hornet corpse a wolf corpse (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 1, D) a +4 scimitar of holy wrath