Dungeon Sprint DCSS version 0.33-a0-284-g1108719ceb (webtiles) character file. Game seed: 5109624056924392236 0 conway the Ducker (level 1, -2/23 HPs) Began as a Gnoll Monk on Oct 25, 2024. Slain by a fire elemental (14 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:28 (46 turns). conway the Ducker (Gnoll Monk) Turns: 46, Time: 00:00:29 Health: -2/23 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: glowing A: fangs 1, strong nose, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 6.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 6.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Fannar Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Found a huge runed gate to the Metal Vault (Medium). No target in view! No target in view! Partly explored, unopened runed door. No target in view! Partly explored, unopened runed door. No target in view! Partly explored, unopened runed door. Partly explored, unopened runed door. No target in view! You open the huge gate. A water moccasin comes into view. A water moccasin comes into view. There is a huge open gate to the Metal Vault (Medium) here. You close the huge gate. You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. A fire elemental comes into view. There is a huge open gate here. Fannar the Cold-Hearted comes into view. They are wielding a staff of cold and wearing a +1 robe of cold resistance. Fannar shouts! Fannar gestures wildly while chanting. There is a huge open gate here. There is a huge open gate leading to the Armoury (Hard) here. You close the huge gate. Fannar opens the huge gate. Fannar is engulfed in blazing flames. There's nothing to close nearby. You open the huge gate. Fannar says, "An icy embrace awaits you..." Fannar gestures wildly while chanting. The fire elemental hits you. The fire elemental burns you! Fannar gestures wildly while chanting. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. You sock the fire elemental! The fire elemental is moderately damaged. The fire elemental hits you. The fire elemental burns you! Ouch! That really hurt! You die... ∆ ∆ ∆ ∆ ∆ ∆ ∆ ∆ ∆ ∆ ∆ ∆ ####+########## ............... ∆ .......@....... ∆∆ ######'E####### ∆∆ ##########'°########## ∆ #...........○☼.Y.##..# #......#..#......##..# #...............Ye'..# +................''○.# #......#..#......##.°○.e°○. ∆∆ #................##........ You could see a fire elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | conway the Gnoll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 23/23 MP: 1/1 6 | D | Found a runed door to the Storerooms (Easy). 6 | D | Found a huge runed gate to the Grid Vault (Hard). 6 | D | Found a huge runed gate to the Grid Vault (Hard). 7 | D | Found a huge runed gate to the Metal Vault (Medium). 7 | D | Found a huge runed gate to the Metal Vault (Medium). 12 | D | Found a huge runed gate leading to the Armoury (Hard). 12 | D | Found a huge runed gate leading to the Armoury (Hard). 15 | D | Noticed a water moccasin 16 | D | Noticed a water moccasin 28 | D | Noticed a fire elemental 29 | D | Noticed Fannar 43 | D | Noticed an ice beast 44 | D | Noticed an ice beast 46 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Mace || 1 Armour: Robe || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 10 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 10 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 46 daAuts