conway Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, -3, D:1) a ball python skeleton (2, 16, D:1) a bat corpse (skeletalised by now) (3, 7, D:1) a rat skeleton (4, 9, D:1) a +0 whip a kobold skeleton (6, -30, D:1) a +0 dagger (6, 6, D:1) a +0 leather armour (7, -23, D:1) a +0 robe (23, 5, D:1) a +0 plate armour (24, -21, D:1) 4 stones (25, 4, D:1) a ball python skeleton (26, -22, D:1) a ball python skeleton (32, -24, D:1) a ball python skeleton (32, -20, D:1) a +0 dagger (33, -23, D:1) a frilled lizard skeleton (57, -16, D:1) 6 stones a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, -2, D:2) a +0 robe (7, -14, D:2) a +0 hand axe (15, 26, D:2) a +0 ring mail (17, 12, D:2) a bat corpse (skeletalised by now) (21, 25, D:2) a hobgoblin corpse (skeletalised by now) (33, -10, D:2) a +0 club (34, 10, D:2) a ball python corpse (skeletalised by now) (35, 13, D:2) 7 stones (39, 21, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (46, -10, D:2) a +0 scale mail (46, 3, D:2) a +0 club (46, 13, D:2) a quokka skeleton (48, 25, D:2) an adder corpse (skeletalised by now) (51, -8, D:2) a +0 hammer (51, -6, D:2) a +0 hammer (52, -8, D:2) a +1 hammer of protection (unseen) (52, -7, D:2) a +0 hammer (52, -6, D:2) a +0 hammer (53, -8, D:2) a +0 hammer (53, -7, D:2) a +0 hammer (53, -6, D:2) a +0 hammer (55, -7, D:2) a +0 hammer (56, -6, D:2) a +0 hammer (57, -6, D:2) a +0 hammer (58, -5, D:2) a +0 hammer (59, -6, D:2) a +0 hammer (60, -5, D:2) a +0 hammer