conway Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (0, 1, D:1) a +0 whip a kobold skeleton (1, -13, D:1) a ball python skeleton (1, 1, D:1) a ball python skeleton (3, -2, D:1) a +0 leather armour (4, -35, D:1) a +0 dagger (4, -31, D:1) a +0 robe (19, -33, D:1) a rat skeleton (19, -32, D:1) a ball python skeleton (20, -3, D:1) a +0 plate armour (21, -29, D:1) 4 stones (29, -28, D:1) a +0 dagger (33, -28, D:1) a ball python corpse (skeletalised by now) (54, -24, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -12, D:2) a +0 hand axe (10, -10, D:2) a hobgoblin skeleton (12, 28, D:2) a +0 ring mail (17, 26, D:2) a hobgoblin corpse (skeletalised by now) (20, 15, D:2) a frilled lizard corpse (skeletalised by now) (21, 11, D:2) a ball python skeleton (24, 11, D:2) a bat skeleton (27, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (32, 15, D:2) 7 stones (36, 23, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (43, -8, D:2) a +0 scale mail (43, -2, D:2) a +0 club (45, 27, D:2) an adder skeleton (48, -6, D:2) a +0 hammer (48, -4, D:2) a +0 hammer (49, -6, D:2) a +1 hammer of protection (unseen) (49, -5, D:2) a +0 hammer (49, -4, D:2) a +0 hammer (50, -6, D:2) a +0 hammer (50, -5, D:2) a +0 hammer (50, -4, D:2) a +0 hammer (52, -5, D:2) a +0 hammer (53, -4, D:2) a +0 hammer (54, -4, D:2) a +0 hammer (55, -3, D:2) a +0 hammer (56, -4, D:2) a +0 hammer (57, -3, D:2) a +0 hammer