conway Level 1 of the Dungeon (0, 0, D:1) 5 stones (16, -27, D:1) a blade talisman (19, -36, D:1) a +0 club a stone (21, -13, D:1) a hobgoblin skeleton (22, -38, D:1) a bat skeleton (22, -37, D:1) a flux talisman (22, -14, D:1) a bat skeleton (26, -19, D:1) a +0 club (28, -47, D:1) 4 stones (31, -28, D:1) a +0 ring mail (32, -37, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -11, D:1) a rat corpse (skeletalised by now) (42, -11, D:1) a +0 dagger 3 stones (43, -35, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (49, -36, D:1) a potion of curing (50, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +2 sling of freezing (0, 16, D:2) a dart slug corpse (1, -23, D:2) 2 potions of mutation (2, 7, D:2) a +1 dagger of protection a stone (2, 19, D:2) a giant cockroach corpse (3, 33, D:2) a ribbon worm corpse (5, 17, D:2) a jackal corpse (6, -22, D:2) a +0 club (6, -8, D:2) 7 stones (8, 5, D:2) a +0 dagger (10, 1, D:2) an adder skeleton (10, 15, D:2) a potion of mutation (18, -5, D:2) a +0 dagger a kobold skeleton (19, 10, D:2) a +0 sling a hobgoblin skeleton (23, 10, D:2) 14 gold pieces (24, 11, D:2) 10 gold pieces (25, 8, D:2) a quokka skeleton (25, 12, D:2) 9 gold pieces