conway Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (0, 1, D:1) a +0 club (1, 11, D:1) a potion of berserk rage (5, 0, D:1) a +1 dagger of venom (11, 20, D:1) a +0 war axe (17, 5, D:1) 2 stones (17, 16, D:1) a +0 short sword (17, 22, D:1) a +0 ring mail (22, 28, D:1) a bat corpse (skeletalised by now) (22, 29, D:1) a +0 dagger a +0 dagger (23, 27, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, 5, D:1) a +0 dagger a goblin skeleton (26, 6, D:1) a ball python skeleton (29, 22, D:1) 2 potions of degeneration (31, 32, D:1) a bat corpse (skeletalised by now) (32, 5, D:1) a potion of ambrosia (34, 3, D:1) 2 stones (36, 1, D:1) a +1 whip of venom (37, 46, D:1) a jackal corpse (skeletalised by now) (39, 5, D:1) a +0 dagger (39, 34, D:1) a quokka skeleton (39, 45, D:1) a jackal corpse (skeletalised by now) (40, 21, D:1) a potion of heal wounds (40, 31, D:1) a +0 short sword (43, 8, D:1) a ball python skeleton (56, 28, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a +0 spear (9, 1, D:2) a +0 short sword (9, 5, D:2) a ring of positive energy (19, -1, D:2) a bat corpse (skeletalised by now) (27, -27, D:2) a stone (28, 2, D:2) a +0 robe (31, -24, D:2) a frilled lizard corpse (skeletalised by now) (33, -25, D:2) an adder corpse (skeletalised by now) (34, 4, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (1, -4, D:3) 13 gold pieces (5, -8, D:3) Great Wizards, Vol. VII a sewer (0, 0, Sewer) a river rat corpse (0, 15, Sewer) a ball python skeleton (1, -1, Sewer) a rat corpse a rat corpse (1, 1, Sewer) an adder corpse (1, 5, Sewer) an adder skeleton (1, 12, Sewer) a river rat skeleton (2, 12, Sewer) a rat skeleton (6, -8, Sewer) a potion of magic (6, 3, Sewer) a +0 club (6, 4, Sewer) a potion of heal wounds