conway Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 0, D:1) a +0 leather armour (4, -18, D:1) a +0 mace a +0 ring mail (8, -14, D:1) a +0 leather armour (8, 8, D:1) a +0 sling (9, -30, D:1) a quokka corpse (skeletalised by now) (9, 2, D:1) a +0 hand axe (12, 11, D:1) a rat corpse (skeletalised by now) (16, -10, D:1) a +0 short sword 3 stones a kobold corpse (18, 3, D:1) a bat skeleton (19, 0, D:1) a +0 dagger (20, -11, D:1) a quokka skeleton (20, -8, D:1) a +0 dagger a hobgoblin skeleton (20, -7, D:1) 4 stones (24, -15, D:1) a potion of brilliance (25, -32, D:1) a +0 whip (25, 1, D:1) a +0 club (26, -12, D:1) a potion of magic (26, 14, D:1) a +0 club (28, -4, D:1) a +0 flail (29, 3, D:1) a +0 whip 3 stones a kobold skeleton (33, 0, D:1) a +0 whip a +0 spear (40, -5, D:1) a +0 club (46, -4, D:1) a jackal corpse (skeletalised by now) (51, -16, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 7, D:2) a ribbon worm corpse (17, -4, D:2) a +0 halberd (17, -1, D:2) a +0 trident (19, -2, D:2) a +0 ring mail