conway Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -18, D:1) a rat skeleton (3, -9, D:1) a potion of degeneration (4, -18, D:1) a +0 dagger (9, -2, D:1) a bat skeleton (16, 9, D:1) a rat corpse (skeletalised by now) (19, -1, D:1) a rat corpse (skeletalised by now) (21, -1, D:1) a +0 short sword (27, 14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, -37, D:1) a potion of invisibility (28, 5, D:1) a potion of cancellation (29, -35, D:1) a +0 dagger (31, 13, D:1) a +0 short sword 4 stones (33, 3, D:1) a rat skeleton (34, 8, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, -24, D:1) a +0 short sword of freezing 5 stones (36, -21, D:1) a bat skeleton (40, -18, D:1) a rat skeleton a hobgoblin skeleton (41, -18, D:1) a rat skeleton (44, -13, D:1) a flux talisman (46, -20, D:1) a +0 club (47, -21, D:1) a potion of curing (47, -15, D:1) a staff of conjuration (51, -33, D:1) a quokka corpse (skeletalised by now) (51, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -22, D:1) a potion of brilliance (53, -30, D:1) a potion of berserk rage (56, -20, D:1) a potion of ambrosia Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (0, 13, D:2) a ribbon worm corpse (0, 26, D:2) 8 stones (4, 2, D:2) a +0 leather armour (6, 4, D:2) a +0 rapier (6, 27, D:2) an adder corpse (7, -10, D:2) a +0 club (9, 28, D:2) a wand of flame (25) (13, 2, D:2) a potion of invisibility