conway Level 1 of the Dungeon (0, 1, D:1) a quokka corpse (skeletalised by now) (4, 1, D:1) a potion of heal wounds (5, -2, D:1) a +0 sling (6, 1, D:1) a +0 leather armour (9, 17, D:1) a +0 pair of boots (12, -4, D:1) 6 silver javelins (13, -3, D:1) a bat corpse (skeletalised by now) (14, 9, D:1) a potion of heal wounds (15, -6, D:1) a +0 quarterstaff (18, 6, D:1) a +0 club (18, 25, D:1) 5 stones (20, -9, D:1) a flux talisman (22, 5, D:1) a ball python skeleton a ball python skeleton (22, 6, D:1) a kobold skeleton (23, -14, D:1) a +0 sling (24, -13, D:1) a +0 great mace (26, -14, D:1) a potion of invisibility (27, 7, D:1) a frilled lizard skeleton (28, -1, D:1) a quokka corpse (skeletalised by now) (29, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (33, 13, D:1) a +0 dagger (34, 1, D:1) a potion of mutation Level 2 of the Dungeon (2, -4, D:2) 5 stones (3, -6, D:2) a potion of degeneration (6, 4, D:2) 6 stones (10, 18, D:2) a +0 dagger (22, 2, D:2) a +0 whip (23, -2, D:2) a +0 club an adder corpse (skeletalised by now) (23, 0, D:2) a rat corpse (skeletalised by now) (26, 0, D:2) a +0 rapier 4 stones (26, 11, D:2) a ball python corpse (skeletalised by now) (27, 8, D:2) the felid corpse of Natasha (skeletalised by now) (37, 26, D:2) 3 stones (41, 5, D:2) 6 stones (48, 6, D:2) a +0 spear