conway Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (7, -19, D:1) a +0 ring mail (11, -32, D:1) a +0 sling (13, -30, D:1) a +0 dagger (13, -6, D:1) a +0 leather armour (16, -5, D:1) 9 stones a goblin corpse (skeletalised by now) (18, -7, D:1) 5 stones a goblin corpse (skeletalised by now) (25, 2, D:1) 9 stones a hobgoblin skeleton (27, -23, D:1) a staff of alchemy (27, 2, D:1) 6 stones a hobgoblin skeleton (31, -11, D:1) a +0 mace (33, 16, D:1) a rat skeleton (41, -5, D:1) a hobgoblin skeleton (46, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -24, D:1) a +0 hand axe (49, -25, D:1) a hobgoblin corpse (skeletalised by now) (49, -21, D:1) a +0 whip (54, 0, D:1) a +0 hand axe (57, -18, D:1) a +0 dagger (58, -20, D:1) a +0 spear (58, -18, D:1) a bat corpse (skeletalised by now) (58, 3, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Peytzixki's General Store a +0 kite shield (49 gold) the +2 leather armour of the Glimmering Gods {rF+ Will+ Str-3} (278 gold) Str-3: It affects your strength (-3). rF+: It protects you from fire. Will+: It increases your willpower. a potion of curing (33 gold) a staff of conjuration (275 gold) a +0 club (11 gold) a +0 pair of gloves of strength (126 gold) a potion of experience (550 gold) a +2 heavy glaive (260 gold) a ring of wizardry (330 gold) a +0 short sword (33 gold) [Shop] Nieck's Antique Weapon Emporium a +1 rapier of draining (397 gold) the +4 shortbow of Causality {flame, rC+ Will++} (1495 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. the +4 whip "Ciz Sug" {pain, +Blink rN+} (1243 gold) rN+: It protects you from negative energy. +Blink: It lets you blink. a +0 club (28 gold) a +0 dagger (56 gold) a +1 shortbow of freezing (347 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 great mace (182 gold) a +0 war axe (98 gold) the +7 falchion of Pomom {spect, rC+ Will++} (1974 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. (0, 0, D:2) a ribbon worm corpse (4, 2, D:2) a +0 club (13, 6, D:2) 4 stones (21, 10, D:2) a jackal corpse (22, 10, D:2) a jackal corpse (skeletalised by now) (26, 12, D:2) a ball python corpse (28, 22, D:2) a +0 club a frilled lizard skeleton (29, 4, D:2) a +0 falchion (30, 22, D:2) a +3 mace (30, 23, D:2) 2 stones (41, 26, D:2) a +0 dagger a kobold skeleton (43, 35, D:2) a +0 club a goblin skeleton (46, 16, D:2) a +0 dagger a stone