conway Level 1 of the Dungeon (0, 0, D:1) 4 stones (5, 16, D:1) a hobgoblin corpse (skeletalised by now) (6, 5, D:1) a +0 short sword 2 stones (7, 3, D:1) a rat skeleton (13, 6, D:1) 7 stones (16, -16, D:1) a storm talisman (18, -3, D:1) a +0 short sword a kobold skeleton (30, -1, D:1) a quokka skeleton (32, -5, D:1) 6 boomerangs (38, -10, D:1) a +1 dagger of protection (38, -9, D:1) a +0 sling (41, 5, D:1) a potion of enlightenment (42, 8, D:1) a +0 robe (43, 5, D:1) a hobgoblin skeleton (45, -15, D:1) a +0 club (51, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a staff of cold (3, 18, D:2) a potion of curing (4, 8, D:2) a potion of might (18, 12, D:2) a ball python skeleton (19, -2, D:2) a +0 long sword (20, -1, D:2) a +0 dagger (20, 0, D:2) a rat corpse (23, -1, D:2) a potion of mutation (23, 15, D:2) 2 stones (27, 3, D:2) 2 stones (30, 15, D:2) 2 stones (37, 16, D:2) a +0 leather armour (49, 23, D:2) a +0 dagger a jackal corpse (skeletalised by now) (50, 21, D:2) a frilled lizard skeleton (51, 16, D:2) 5 stones (54, 22, D:2) a +0 chain mail