conway Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, -1, D:1) a +0 short sword 2 stones (6, 17, D:1) a hobgoblin corpse (skeletalised by now) (7, -3, D:1) a rat corpse (skeletalised by now) (13, 6, D:1) 7 stones (16, -16, D:1) a storm talisman (18, -3, D:1) a +0 short sword a kobold skeleton (30, -1, D:1) a quokka skeleton (32, -5, D:1) 6 boomerangs (32, 2, D:1) a ball python skeleton (38, -10, D:1) a +1 dagger of protection (38, -9, D:1) a +0 sling (41, 5, D:1) a potion of enlightenment (42, 8, D:1) a +0 robe (43, 4, D:1) a hobgoblin skeleton (46, -16, D:1) a +0 club a kobold corpse (skeletalised by now) (51, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of might (1, 3, D:2) the +0 robe of the Equator {rC- Regen+ Dex+8} Dex+8: It affects your dexterity (+8). rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. (unseen) (13, 3, D:2) a ball python corpse (skeletalised by now) (15, -10, D:2) a +0 dagger a +0 long sword a goblin corpse (19, -9, D:2) a potion of mutation (19, 7, D:2) 2 stones (23, -5, D:2) 2 stones (26, 7, D:2) 2 stones (33, 8, D:2) a +0 leather armour (39, 4, D:2) a frilled lizard corpse (skeletalised by now) (39, 5, D:2) a hobgoblin corpse (skeletalised by now) (43, -13, D:2) an adder corpse (44, -9, D:2) a hobgoblin corpse (skeletalised by now) (52, -12, D:2) a potion of might