conway Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 3, D:1) a +0 mace (0, 9, D:1) a +0 club (2, 2, D:1) a bat skeleton (3, 6, D:1) a +0 pair of boots (5, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 5, D:1) a rat skeleton (7, 31, D:1) 6 boomerangs (9, 12, D:1) a hobgoblin skeleton (9, 21, D:1) a +0 pair of gloves (13, -5, D:1) a +0 club a goblin skeleton (13, 18, D:1) a +0 hand axe (13, 25, D:1) a frilled lizard skeleton (19, 37, D:1) a +0 dagger (20, 22, D:1) a potion of mutation (24, 3, D:1) a potion of heal wounds (28, 30, D:1) a +0 sling (30, -10, D:1) a +0 spear (30, 8, D:1) 9 stones (33, 0, D:1) a rat corpse (skeletalised by now) (35, 38, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (37, 9, D:1) a +0 club (38, 11, D:1) a +0 club (39, -8, D:1) a potion of ambrosia (53, 1, D:1) a +0 flail (53, 26, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, 35, D:2) a bat skeleton (12, 46, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 28, D:2) a +0 hand axe (16, 19, D:2) a +0 leather armour a +0 mace (18, 19, D:2) a +0 whip a +0 short sword (20, 37, D:2) a bat skeleton (21, 42, D:2) 5 stones (22, 44, D:2) a rat skeleton (23, 46, D:2) an adder skeleton (28, -2, D:2) a hobgoblin corpse (skeletalised by now) (33, 13, D:2) a +0 robe (41, 29, D:2) a +0 robe (42, 54, D:2) a potion of attraction (44, 48, D:2) a potion of curing (45, 46, D:2) a +0 leather armour (45, 53, D:2) a +0 sling (46, 9, D:2) 9 stones (46, 48, D:2) a +0 whip (47, 36, D:2) a +0 robe (47, 43, D:2) an adder corpse (skeletalised by now) (48, 16, D:2) 4 poisoned darts (55, 39, D:2) a +0 dagger a goblin corpse (skeletalised by now) (57, 0, D:2) a potion of mutation Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 dagger a goblin corpse