conway Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, 17, D:1) a +0 short sword a stone (7, 15, D:1) a +0 ring mail (15, 9, D:1) a ball python corpse (skeletalised by now) (27, 10, D:1) 3 poisoned darts (30, -3, D:1) a hobgoblin skeleton (40, 9, D:1) a bat corpse (skeletalised by now) (42, -18, D:1) a potion of mutation (44, -6, D:1) a potion of enlightenment (46, -26, D:1) a serpent talisman (51, -21, D:1) a +0 leather armour (56, -32, D:1) a bat corpse (skeletalised by now) (61, -28, D:1) a +0 robe (61, -20, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (65, -31, D:1) 3 stones (68, -34, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) 6 javelins (15, -11, D:2) a potion of lignification (15, -4, D:2) a +0 leather armour (19, -21, D:2) a +0 cloak (19, -16, D:2) 5 stones (22, -28, D:2) a +0 helmet (23, -25, D:2) an adder corpse (skeletalised by now) (24, -10, D:2) a +0 scale mail (27, -14, D:2) 9 stones (31, -19, D:2) a potion of heal wounds (31, 4, D:2) a +0 dagger an adder skeleton (31, 29, D:2) a +1 hat (38, 16, D:2) a +0 robe (49, -6, D:2) a potion of mutation (52, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (55, -6, D:2) a +0 dagger (57, 7, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -13, D:3) a +0 dagger a stone (14, 6, D:3) 4 boomerangs (20, -16, D:3) a scroll of identify (20, -8, D:3) 2 javelins