Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 17735117593833202137 4 conway the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Oct 9, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (109 turns). conway the Grave Robber (Mummy Necromancer) Turns: 109, Time: 00:00:42 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 3/4 EV: 11 Int: 14 God: Gold: 25 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Armour - Level 1.5 Dodging + Level 1.6 Stealth * Level 0.2 Unarmed Combat + Level 2.7 Spellcasting * Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You hit the bat. You kill the bat! No target in view! Found a robe. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You now have 25 gold pieces (gained 14). c - a scroll labelled DEBEIRGHAEHYN A hobgoblin and a kobold come into view. Found a whip. The kobold shouts! The kobold throws a stone. The stone barely misses you. 2 jackals come into view. Found a pink potion. The jackal barks! x2 A quokka comes into view. You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp touches the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! The jackal bites you. Your soul wisp touches the jackal but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you. Your soul wisp barely misses the kobold. The kobold barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp misses the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The quokka bites you. You die... .. #.!#+# .###..#.# #.# .......#)#.# ......#...#.#. .............. .h*...#.#.#.## #rK[#......... #.###@h.#.#.#.#.### #................. .... ##.###.#.#.#.#.#.# ..... ..................### ..... ..................... ....######+#######...#.#.#.####. ....#≈≈~~# .................. ....#≈##~# #.................. ....#~~~~# #.##....#.#.#.#### You could see a quokka, 2 jackals, a kobold and a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 109 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Soul Splinter || 3 Armour: Robe || 16 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 75 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 75 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts