conway Level 1 of the Dungeon [Shop] Rurak's Antique Weapon Shop a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) the +3 spear of Hacking and Slashing {holy, Fly SInv} (842 gold) SInv: It lets you see invisible. Fly: It grants you flight. a +0 short sword (75 gold) a +0 spear (75 gold) a +0 war axe (87 gold) a +1 hand axe of holy wrath (310 gold) a +0 flail (87 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) the +8 storm bow {elec, penet} (1580 gold) [Shop] Urar's Weapon Emporium a +0 hand axe (30 gold) a +0 dagger (20 gold) 4 poisoned darts (24 gold) a +2 spear of venom (156 gold) a +0 battleaxe of freezing (137 gold) 7 stones (7 gold) 3 poisoned darts (18 gold) a +0 flail (35 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) a +0 mace (30 gold) [Shop] Amekhuqi's Distillery a potion of mutation (112 gold) a potion of enlightenment (70 gold) a potion of mutation (112 gold) a potion of berserk rage (70 gold) a potion of cancellation (112 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of lignification (42 gold) [Shop] Capri's Antique Weapon Boutique the +6 spear "Limaithri" {spect, *Rage Fly rF- Str+9} (1353 gold) Str+9: It affects your strength (+9). rF-: It makes you vulnerable to fire. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 spear (72 gold) a +0 whip (60 gold) a +0 club (24 gold) a +0 war axe (84 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 whip (60 gold) a +0 falchion (72 gold) the +3 morningstar of Ciytiut {spect, Will+ Dex+3} (1053 gold) Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. a +0 sling (36 gold) a +0 battleaxe (156 gold) (0, 0, D:1) a +0 sling (2, -14, D:1) a rat corpse (skeletalised by now) (2, 7, D:1) a +0 dagger (6, -22, D:1) 9 stones (6, 9, D:1) a +0 short sword (6, 11, D:1) a +0 hand axe (7, -22, D:1) a +0 dagger (12, -9, D:1) a +0 spear (16, 6, D:1) a +0 leather armour (17, -2, D:1) a +0 short sword 2 stones a kobold skeleton (17, 0, D:1) a +0 dagger a goblin skeleton (19, -1, D:1) a bat skeleton (19, 0, D:1) a hobgoblin skeleton (22, -16, D:1) a bat corpse (skeletalised by now) (22, -15, D:1) a jackal corpse (skeletalised by now) (24, -28, D:1) a hobgoblin corpse (skeletalised by now) (33, -1, D:1) a +0 mace (35, -4, D:1) a +0 dagger (37, -12, D:1) a +0 pair of boots (38, 10, D:1) 2 poisoned darts (45, -25, D:1) a +0 dagger (46, 19, D:1) a rat corpse (skeletalised by now) (47, -3, D:1) a +0 club (53, -26, D:1) a hobgoblin corpse (skeletalised by now) (59, 8, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (3, -6, D:2) a +0 hand axe (5, -51, D:2) a +0 dagger a kobold skeleton (13, -49, D:2) a ball python skeleton (13, -36, D:2) a quokka corpse (skeletalised by now) (13, -35, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (25, 1, D:2) a quokka corpse (skeletalised by now) (34, -3, D:2) a bat skeleton (43, -6, D:2) a ball python corpse (skeletalised by now) (47, -17, D:2) a +0 dagger (48, -37, D:2) a +0 club (52, -48, D:2) a rat corpse (skeletalised by now) (55, -43, D:2) a staff of conjuration (56, -7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, 34, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (3, 31, D:3) a hobgoblin corpse (skeletalised by now) (3, 39, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (4, 6, D:3) a bat corpse (skeletalised by now) (5, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 36, D:3) a +0 dagger (10, 37, D:3) a +0 dagger a kobold corpse (skeletalised by now) (11, 7, D:3) a +0 dagger a goblin skeleton (16, 1, D:3) the staff of Gozag's Generosity {rPois Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 43, D:3) a +0 club a goblin corpse (skeletalised by now) (22, 13, D:3) a +0 robe (25, 30, D:3) a +0 flail (26, 30, D:3) a +0 club a +0 leather armour a +0 dagger an orc skeleton (29, 5, D:3) a +0 short sword 3 stones a kobold skeleton (30, 7, D:3) a +0 club a +0 leather armour a +0 dagger an orc skeleton (30, 8, D:3) a +0 hand axe a +0 chain mail an orc skeleton (30, 9, D:3) a +0 dagger a +0 robe (30, 24, D:3) a +0 ring mail (30, 27, D:3) a +0 leather armour (30, 34, D:3) a +0 falchion an orc skeleton (31, 10, D:3) a frilled lizard skeleton (32, 36, D:3) a +0 club (33, 38, D:3) a +0 short sword 3 boomerangs (34, 38, D:3) a +0 dagger a +0 war axe a +0 chain mail (37, 2, D:3) a +0 hand axe a +0 whip an orc skeleton (37, 3, D:3) a +0 hand axe a +0 club a +0 whip a +0 leather armour an orc skeleton (40, 43, D:3) a ball python skeleton (44, 53, D:3) a +0 rapier (48, 11, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (8, -2, D:4) an adder corpse (12, -11, D:4) a +0 dagger (16, -9, D:4) a +0 spear