Dungeon Crawl Stone Soup version 0.33-a0-160-g860b457654 (webtiles) character file. Game seed: 12058388970271943992 29 conway the Slasher (level 3, -1/29 HPs) Began as a Coglin Monk on Sept 30, 2024. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1284 turns). conway the Slasher (Coglin Monk) Turns: 1284, Time: 00:01:40 Health: -1/29 AC: 2 Str: 11 XL: 3 Next: 16% Magic: 3/3 EV: 12 Int: 11 God: Gold: 69 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +0 falchion {Pancho} rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: glowing, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Pancho} Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls f - a scroll of fog {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} l - 2 scrolls of identify {unknown} Potions e - a potion of mutation {unknown} g - 3 potions of haste {unknown} h - a potion of lignification {unknown} k - 4 potions of heal wounds {unknown} Skills: + Level 3.2 Fighting + Level 3.2 Long Blades - Level 2.6 Dodging + Level 0.8 Stealth * Level 1.2 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 0% 1d3 34% 1 Summon Small Mammal Summ 0% N/A 34% 1 Call Imp Summ 0% N/A 47% 2 Mercury Vapours Alch/Air 0% N/A 47% 2 Call Canine Familiar Summ 0% N/A 71% 3 Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 98% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found 3 stones. A hobgoblin comes into view. Found a stone staircase leading down. You hit the hobgoblin but do no damage. The hobgoblin hits you. You slash the hobgoblin! You kill the hobgoblin! No target in view! k - 4 green potions (gained 2) Terence the Veteran comes into view. He is wielding a +0 short sword. Terence hits you with a +0 short sword. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. You are confused. You feel invigorated. Terence closely misses you. You bump into the rock wall. Terence hits you with a +0 short sword. You bump into the rock wall. You feel less invigorated. You feel less confused. Terence hits you with a +0 short sword. Terence closely misses you. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 short sword! x2 You hit Terence. Terence is lightly wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. Terence completely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" ........###.### #.#####.#.....# #.#.#.#.# # # #.....#.# #.# #.....#.######.# #.# #.###..........# ..# #.# #...######## ### #.###..########## # #.........@.....# ###########..##.@.....# ......#####..##.......# .............#........# ##.....###............# #.###................# #.# #.##..†..........# #.###.##......######## #.##..##......# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 giant cockroaches A hobgoblin (D:2) 2 quokkas 3 ball pythons 2 bats 3 kobolds (D:1) 5 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 367 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 1022 | D:2 | Reached skill level 1 in Invocations 1095 | D:2 | Reached XP level 3. HP: 21/29 MP: 3/3 1271 | D:2 | Noticed Terence 1284 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_corners D:2: layout_loops_cross, minmay_pentomino_p4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Invocations | 1 | 1.2 Fighting | | 3.2 Long Blades | | 3.2 Dodging | | 2.6 Stealth | | 0.8 Action || total ---------------------------++------- Melee: Falchion || 54 Use: Potion || 1 Armour: Robe || 39 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1292 | 1193 | 99 | 0 | 1047 | 2 | 646.0 | Dungeon | 1292 | 1193 | 99 | 0 | 1047 | 2 | 646.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 983 daAuts D:2: 308 daAuts