conway Level 1 of the Dungeon (0, 0, D:1) 3 stones (11, -12, D:1) a potion of resistance (15, -15, D:1) 2 potions of curing (26, -29, D:1) a potion of enlightenment (26, 12, D:1) a ball python corpse (skeletalised by now) (30, -34, D:1) a jackal corpse (skeletalised by now) (36, -16, D:1) a +0 ring mail (49, -18, D:1) a +0 robe (50, -29, D:1) 2 stones (50, 4, D:1) a +0 dagger (51, 0, D:1) an adder corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 3, D:2) a +0 short sword (12, 5, D:2) a frilled lizard corpse (12, 30, D:2) a scroll of amnesia (14, 3, D:2) a +0 pair of gloves (15, 32, D:2) a beast talisman (17, 33, D:2) 8 gold pieces a +0 club an amulet of faith a kobold corpse (17, 36, D:2) a +0 helmet (18, 34, D:2) a hobgoblin corpse (20, 34, D:2) a hobgoblin corpse (25, 11, D:2) a +0 club a ball python skeleton a kobold skeleton (27, 35, D:2) a potion of brilliance (40, 11, D:2) a +0 short sword a stone the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (41, 5, D:2) a beast talisman (42, 11, D:2) a quokka skeleton (43, 42, D:2) a +0 dagger a stone an adder corpse (skeletalised by now) (45, 38, D:2) a +0 trident