Seeded DCSS version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 3557954384293884959 (custom seed) 19 conway the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Sept 27, 2024. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:01 (506 turns). conway the Grave Robber (Mummy Necromancer) Turns: 506, Time: 00:03:01 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 55% Magic: 4/5 EV: 11 Int: 14 God: Gold: 52 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Skills: + Level 0.3 Fighting - Level 1.5 Dodging + Level 1.7 Stealth * Level 0.6 Unarmed Combat + Level 2.8 Spellcasting * Level 4.1 Necromancy * Level 0.6 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 b - Grave Claw Necr 40% 2d9 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ((:( Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The hobgoblin hits you but does no damage. A gnoll comes into view. It is wielding a +0 spear. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin hits you but does no damage. The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (lightly wounded, chance to affect: 67%) You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. The gnoll hits your soul wisp with a +0 spear. Your soul wisp touches the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is severely wounded. The gnoll hits your soul wisp but does no damage. Your soul wisp closely misses the hobgoblin. The hobgoblin hits you. You die... ########### ..........# ## ..........# .# ..........# .# ######### #g# .####.......# #*# .....>......# #g# #####.......# #@# #.......# #.# #.####### #.# #.# #.# ####.# #.# #....#######. #.# #.##......... #.# ##.########### #.# †..# #.# You could see a gnoll, a hobgoblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 2 bats (D:1) 5 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 53 | D:1 | Found Ulel's Weapon Shop. 65 | D:1 | Found Sell's Antique Weapon Shop. 80 | D:1 | Found Dymout's Book Boutique. 153 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 384 | D:1 | Found Kettywnu's Weapon Shoppe. 409 | D:1 | Learned a level 2 spell: Grave Claw 505 | D:1 | HP: 1/20 [hobgoblin (2)] 506 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic, serial_shops, shop, shop, shop, shop Action || total ---------------------------++------- Melee: Dagger || 60 Cast: Soul Splinter || 9 Stab: Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 498 | 8 | 0 | 367 | 1 | 506.0 | Dungeon | 506 | 498 | 8 | 0 | 367 | 1 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 506 daAuts