conway Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 21, D:1) a +0 plate armour (8, 59, D:1) a rat corpse (skeletalised by now) (10, 0, D:1) a +0 pair of gloves (11, 50, D:1) 6 stones (11, 51, D:1) a +0 club 2 stones a kobold skeleton (12, 48, D:1) a +0 dagger (12, 49, D:1) 5 stones (17, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 48, D:1) a rat skeleton (26, 48, D:1) 2 potions of brilliance (33, 11, D:1) a jackal skeleton a jackal skeleton (33, 41, D:1) a frilled lizard corpse (skeletalised by now) (39, 18, D:1) a +0 sling (46, 15, D:1) 5 stones (48, 48, D:1) a rat corpse (skeletalised by now) (48, 49, D:1) a +0 club a goblin corpse (skeletalised by now) (60, 47, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (5, -4, D:2) a +0 long sword (6, 10, D:2) a +0 short sword (8, -8, D:2) a +0 dagger (9, -8, D:2) a rat skeleton (9, 12, D:2) 8 stones (25, 4, D:2) a +0 short sword (36, 2, D:2) a bat corpse (skeletalised by now) (38, -3, D:2) a +0 dagger a goblin skeleton (38, 19, D:2) a +0 trident (39, -3, D:2) a hobgoblin corpse (skeletalised by now) (40, -19, D:2) 9 stones (56, -3, D:2) a ring of poison resistance Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds