conway Level 1 of the Dungeon (0, 0, D:1) an orb of energy (3, -18, D:1) a hobgoblin skeleton (7, -25, D:1) a +0 robe (8, -11, D:1) a +0 club a goblin skeleton (12, -14, D:1) a potion of invisibility (14, -22, D:1) a bat skeleton (15, -32, D:1) a +0 leather armour (17, -21, D:1) a frilled lizard skeleton (18, -1, D:1) 6 stones (19, -4, D:1) a +0 robe (22, 4, D:1) 3 stones (26, -10, D:1) a ball python skeleton (26, 0, D:1) a bat skeleton (27, -10, D:1) a +0 short sword (28, 13, D:1) a +0 whip 3 stones (32, -35, D:1) a +0 sling (36, -12, D:1) a deep dwarf skeleton (37, -12, D:1) a deep dwarf skeleton (38, -32, D:1) a rat corpse (skeletalised by now) (39, -14, D:1) a deep dwarf skeleton (40, -15, D:1) a deep dwarf skeleton (42, -33, D:1) a potion of curing (44, -15, D:1) a staff of earth (53, -18, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Leoran's Armour Shop a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 buckler (49 gold) a +1 robe of cold resistance (139 gold) a +0 ring mail (44 gold) the +4 plate armour "Cetsoeq" {*Corrode Int+7 Dex+2} (696 gold) Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). *Corrode: It may corrode you when you take damage. a +3 chain mail (236 gold) a +0 ring mail (44 gold) the +3 pair of gauntlets of War {Slay+5} (522 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). [Shop] Qudunyrr's Book Shoppe a book of Displacement (242 gold) a book of Blasting (308 gold) Maxwell's Memoranda (462 gold) a There-And-Back Book (396 gold) a book of Spectacle (440 gold) a book of Fire (352 gold) [Shop] Cifofif's Antique Weapon Shop a +0 dagger (30 gold) a +0 dagger (30 gold) a +0 spear (45 gold) the +8 flail of Cowardice {holy, rCorr SInv} (946 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 hand axe (45 gold) a +0 short sword (45 gold) a +0 mace (45 gold) a +0 whip (37 gold) [Shop] Gypaban's General Store a +0 leather armour (22 gold) a +0 rapier (44 gold) a +0 falchion (33 gold) a +0 whip (27 gold) a scroll of identify (22 gold) 7 stones (7 gold) a +0 whip (27 gold) a throwing net (33 gold) a scroll of noise (11 gold) (0, 0, D:2) a potion of curing (4, -1, D:2) a rat corpse (skeletalised by now) (5, 8, D:2) a +0 hat (22, -2, D:2) a rat skeleton (28, 5, D:2) a frilled lizard skeleton (31, -3, D:2) 6 stones (32, 21, D:2) 3 boomerangs a hobgoblin skeleton (43, -9, D:2) a potion of curing (43, -2, D:2) a frilled lizard skeleton (43, 11, D:2) a +0 chain mail (44, -2, D:2) a ball python skeleton (46, 0, D:2) a potion of cancellation (47, 0, D:2) a +0 chain mail (56, 13, D:2) a +0 leather armour (59, 2, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (8, 1, D:3) an adder corpse (skeletalised by now) (10, -14, D:3) a +0 leather armour (11, 3, D:3) a bat skeleton (14, -10, D:3) a +0 club (17, -4, D:3) a +0 whip a +0 ring mail (19, -2, D:3) a hobgoblin corpse (20, -1, D:3) a +0 whip (22, -27, D:3) 4 stones