Seeded DCSS version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 15964990544394388207 (custom seed) 4 conway the Trooper (level 1, 0/18 HPs) Began as a Mummy Monk on Sept 21, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (126 turns). conway the Trooper (Mummy Monk) Turns: 126, Time: 00:00:38 Health: 0/18 AC: 2 Str: 14 XL: 1 Next: 58% Magic: 1/1 EV: 11 Int: 9 God: Gold: 11 SH: 0 Dex: 14 Spells: 0/0 levels left rFire x . . a - +0 falchion rCold + . . c - orb {light} rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: faith @: glowing A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of immolation {unknown} Skills: + Level 3.0 Fighting * Level 2.5 Long Blades - Level 2.4 Dodging * Level 0.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You kill the ball python! Found a scroll labelled SOTYHODOMI. d - a scroll labelled SOTYHODOMI A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal moves out of view. The jackal barks! You hear a bark! A jackal comes into view. You hear a bark! The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. A jackal comes into view. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2; The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. x2 You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ## #. #. # . ###.# ####.##... ####...#h.. .......hh# #.h@# ####...#### #.........######### #.................# #.......†.#####.#.# ####....### #.#.##### #....# ###........ #....# #.....##### ####.# #.##### You could see 4 jackals. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 126 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, hangedman_decor_push Action || total ---------------------------++------- Melee: Falchion || 16 Armour: Robe || 13 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 37 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 37 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts