conway Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (3, -7, D:1) a hobgoblin corpse (skeletalised by now) (5, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -4, D:1) a +0 robe (21, 1, D:1) 5 stones (22, 18, D:1) a +0 cloak (33, 11, D:1) a +0 helmet (33, 26, D:1) a quokka skeleton (34, 31, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (35, 35, D:1) a +0 leather armour (36, 19, D:1) a potion of curing (37, 15, D:1) a potion of heal wounds (40, 10, D:1) a jackal skeleton (41, 11, D:1) a +0 dagger a rat skeleton a goblin skeleton a jackal skeleton (50, 1, D:1) a hobgoblin skeleton (50, 35, D:1) a +0 club (51, 2, D:1) a ball python skeleton (51, 35, D:1) a +0 dagger (54, 5, D:1) a +0 scale mail (54, 21, D:1) a potion of enlightenment (54, 32, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (10, 41, D:2) a +0 mace (11, 31, D:2) a +0 dagger (12, 34, D:2) a ball python skeleton (15, 33, D:2) a bat corpse (16, -9, D:2) a +0 sling (22, 2, D:2) a +0 dagger (22, 10, D:2) a +0 orcbow (26, 9, D:2) a bat skeleton (26, 18, D:2) a potion of mutation (27, 2, D:2) a +0 club a goblin corpse (28, -5, D:2) a potion of invisibility (33, 1, D:2) a +0 whip (33, 2, D:2) a rat skeleton (33, 10, D:2) a +0 dagger a goblin skeleton (33, 18, D:2) a +0 short sword 3 stones (36, 10, D:2) a potion of degeneration (41, 8, D:2) 3 stones (41, 35, D:2) a +0 club (43, 21, D:2) a serpent talisman (43, 31, D:2) a +0 dagger 5 stones a kobold skeleton (50, -8, D:2) a +0 ring mail