conway Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, -9, D:1) a +0 ring mail (10, -6, D:1) a +0 club a goblin skeleton (11, 16, D:1) a +0 short sword 3 stones (11, 27, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, 30, D:1) a potion of enlightenment (19, -2, D:1) 6 stones (20, -3, D:1) 4 stones (24, 21, D:1) 7 stones (25, 23, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (27, -1, D:1) an amulet of faith (27, 19, D:1) a +0 robe (29, -2, D:1) a jackal skeleton a jackal skeleton (29, -1, D:1) a jackal skeleton (29, 6, D:1) a +0 ring mail (30, 20, D:1) a potion of enlightenment (34, 10, D:1) a +0 dagger (45, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 2, D:1) a +0 club (46, 3, D:1) a +0 leather armour (52, -6, D:1) a +0 club (52, 15, D:1) a +0 spear (52, 19, D:1) a +0 buckler (58, -12, D:1) a ball python corpse (skeletalised by now) (63, 5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Veirexe's Antique Weapon Emporium a +0 spear (81 gold) a +0 rapier (108 gold) a +3 dagger of speed (621 gold) a +0 club (27 gold) a +3 vampiric quick blade (1674 gold) a +0 hand axe (81 gold) a +0 bardiche (243 gold) a +2 hand axe of freezing (469 gold) a +1 sling of flaming (261 gold) a +0 demon blade of draining (783 gold) [Shop] Tevocuce's General Store a scroll of summoning (133 gold) a scroll of noise (14 gold) a scroll of brand weapon (133 gold) a +0 ring mail (56 gold) a +0 vampiric whip (133 gold) a scroll of noise (14 gold) a scroll of torment (133 gold) a wand of polymorph (9) (176 gold) [Shop] Diniec's General Store a scroll of enchant weapon (105 gold) a +0 robe (9 gold) a scarf of resistance (448 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) 7 stones (9 gold) a book of Winter (560 gold) the +2 plate armour of the Eternal Void {Will+ Regen+ Int-4 Dex+3} (609 gold) Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. a scroll of identify (28 gold) [Shop] Osutoab's Distillery a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of enlightenment (70 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of cancellation (112 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) [Shop] Pozowka's Antique Armour Boutique a +0 plate armour (552 gold) a +2 plate armour of fire resistance (960 gold) the +0 leather armour "Qettail" {-Tele *Corrode rElec rN+++} (585 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. the +1 pair of boots of Zoymelis {rC+ Str+2} (664 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 chain mail (108 gold) a +0 pair of gloves (108 gold) a +0 scale mail (96 gold) (0, 0, D:2) a +0 long sword (1, -13, D:2) a +0 mace (3, -15, D:2) a +0 leather armour (5, -1, D:2) an adder skeleton (6, -16, D:2) 3 stones (10, -17, D:2) a +0 short sword 2 stones (11, -21, D:2) a +0 dagger a goblin skeleton (12, -2, D:2) a bat corpse (skeletalised by now) (13, -1, D:2) a +0 scythe a +0 hand axe a +0 robe (14, 4, D:2) a potion of haste (18, -9, D:2) an adder skeleton (20, -13, D:2) a bat skeleton (25, -15, D:2) a potion of cancellation (25, -8, D:2) a potion of mutation (27, -21, D:2) 4 poisoned darts (34, -22, D:2) a +0 cloak (34, -21, D:2) a +0 chain mail (36, -16, D:2) a jackal corpse (skeletalised by now) (38, 3, D:2) a +0 club (42, 6, D:2) 2 potions of heal wounds (44, 12, D:2) a frilled lizard skeleton Level 3 of the Dungeon [Shop] Puppixka's Antique Weapon Shop a +1 lajatang of speed (1300 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +4 mace of holy wrath (685 gold) a +0 spear (75 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) the +12 glaive of Prune {freeze, Prune} (1967 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (20, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 5, D:3) a jackal skeleton (24, -1, D:3) a +0 leather armour (24, 13, D:3) a +0 short sword (26, 15, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, 2, D:3) a +0 hand axe (36, -9, D:3) 6 stones (38, 5, D:3) a +0 club a goblin skeleton (41, -20, D:3) a +0 trident (41, 5, D:3) a +0 dagger a +0 hand axe a kobold skeleton a rat skeleton (41, 6, D:3) an adder skeleton (42, 0, D:3) a potion of haste (43, 20, D:3) a potion of degeneration (55, 5, D:3) a +0 short sword (61, -6, D:3) a +0 club a +0 robe Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (6, 5, D:4) a +0 whip a kobold corpse (skeletalised by now) (13, 2, D:4) a black bear skeleton (17, 1, D:4) a +0 club a goblin skeleton (18, -9, D:4) a +0 dagger (23, -6, D:4) a potion of curing (24, -39, D:4) 5 stones (30, -34, D:4) a +0 hand axe (34, -33, D:4) a +0 short sword a +0 ring mail (34, -31, D:4) a +0 falchion a +0 ring mail an orc skeleton (35, -37, D:4) a +0 short sword an orc skeleton (50, -25, D:4) a +0 dagger a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (50, -24, D:4) a +0 dagger a +0 mace an orc skeleton an orc skeleton (50, -10, D:4) a +0 quarterstaff (53, -14, D:4) a potion of lignification (54, -32, D:4) a +0 spear (54, -23, D:4) a potion of curing Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -10, D:5) a +0 hand axe an orc corpse (skeletalised by now) (8, -17, D:5) a water moccasin skeleton (16, -4, D:5) a +0 mace (22, -17, D:5) a +0 mace (23, -18, D:5) 2 potions of mutation Level 7 of the Dungeon (0, 0, D:7) 11 gold pieces (0, 12, D:7) 5 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 scale mail (1, -1, D:8) a +0 club (2, 0, D:8) a +0 dagger a +0 robe