conway Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, 20, D:1) a +0 mace (6, 2, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (7, 20, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (10, 20, D:1) a potion of brilliance (11, -24, D:1) a +0 club (20, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, -9, D:1) a +0 dagger a +0 whip a kobold skeleton a kobold skeleton (28, -7, D:1) a rat skeleton (36, 3, D:1) a +0 club (39, -10, D:1) a +0 dagger a stone (42, 11, D:1) a rat skeleton (46, 12, D:1) a +0 dagger (46, 13, D:1) a +0 whip (47, 19, D:1) a +0 dagger (50, 6, D:1) a bat corpse (skeletalised by now) (53, 14, D:1) a +0 dagger a goblin skeleton (68, 10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (5, 13, D:2) a +0 quarterstaff (8, 15, D:2) a hobgoblin skeleton (8, 16, D:2) a jackal skeleton (9, 15, D:2) a jackal skeleton a jackal skeleton (9, 16, D:2) a rat skeleton (11, 25, D:2) a bat skeleton (32, 26, D:2) a quokka corpse (34, 14, D:2) a +0 short sword (35, 16, D:2) a -1 dagger (39, 25, D:2) a +0 dagger (39, 30, D:2) a potion of invisibility (42, 4, D:2) a +0 leather armour (44, 3, D:2) a potion of invisibility (44, 24, D:2) 4 stones (44, 30, D:2) a potion of attraction (50, 6, D:2) an adder corpse (50, 11, D:2) a potion of curing (52, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 4, D:2) a frilled lizard corpse (skeletalised by now) (54, 4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger