conway Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 1, D:1) a hobgoblin corpse (skeletalised by now) (2, 30, D:1) a rat corpse (skeletalised by now) (4, 10, D:1) a rat skeleton (9, 23, D:1) a ball python corpse (skeletalised by now) (23, -2, D:1) a potion of curing (24, -12, D:1) 2 stones (27, -5, D:1) a +0 robe (31, 40, D:1) a jackal skeleton (32, 42, D:1) a +0 short sword (38, 1, D:1) a bat corpse (skeletalised by now) (43, 16, D:1) 6 stones (45, 24, D:1) a rat skeleton (45, 28, D:1) a potion of might (48, -3, D:1) a rat skeleton (51, -3, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -8, D:2) a ball python corpse (skeletalised by now) (5, -20, D:2) a potion of berserk rage (5, -16, D:2) a potion of heal wounds (5, -6, D:2) a +0 club an adder corpse (skeletalised by now) (5, -5, D:2) a +0 dagger (6, -7, D:2) a frilled lizard corpse (skeletalised by now) (12, -2, D:2) an adder corpse (skeletalised by now) (19, -4, D:2) a +0 dagger a kobold corpse (19, -1, D:2) a potion of haste (20, -6, D:2) a potion of haste (22, -21, D:2) 12 gold pieces (23, -25, D:2) a +0 club (23, -21, D:2) a potion of degeneration (24, -26, D:2) a +0 whip a gnoll corpse (24, -25, D:2) a rat corpse (26, -29, D:2) a potion of heal wounds (36, -18, D:2) a +0 ring mail