conway Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -28, D:1) a +0 whip (7, -14, D:1) a bat skeleton (8, -2, D:1) a +0 club (10, -13, D:1) a bat skeleton (20, -26, D:1) a +0 mace (20, 13, D:1) a +0 chain mail (21, -17, D:1) a +0 short sword 5 stones (28, -14, D:1) a frilled lizard skeleton (28, -7, D:1) a potion of experience (31, -2, D:1) a bat skeleton (32, -2, D:1) a +0 short sword a kobold skeleton (35, 6, D:1) a +0 short sword (45, -6, D:1) a bat corpse (skeletalised by now) (51, -15, D:1) a +0 dagger (51, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 6, D:1) a +0 chain mail (57, 5, D:1) 6 poisoned darts (62, -33, D:1) a ball python corpse (skeletalised by now) (63, 8, D:1) a +0 chain mail (67, 25, D:1) 2 poisoned darts (69, 16, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wiulept's Antique Weapon Emporium a +0 dagger (58 gold) a +0 orcbow (101 gold) a +0 shortbow (87 gold) a +0 orcbow (101 gold) a +0 sling (43 gold) the +7 battleaxe of Youthful Indiscretion {venom, *Noise rC+ rN++} (1850 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. a +2 dagger of speed (522 gold) the +4 trident of Idodgh {vamp, Str+4 SInv} (1452 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. a +0 short sword (87 gold) a +2 heavy hand cannon (530 gold) a +2 battleaxe of distortion (817 gold) a +0 mace (87 gold) (0, 0, D:2) a potion of invisibility (6, -15, D:2) a ball python skeleton (15, 2, D:2) a ball python skeleton (25, -17, D:2) a quokka skeleton (34, -27, D:2) a +0 short sword 2 stones (34, -1, D:2) a ball python skeleton (40, -19, D:2) a +0 chain mail (52, -25, D:2) a +0 helmet (52, 13, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) 3 scrolls of teleportation 11 gold pieces (2, 4, D:3) an adder corpse (2, 5, D:3) a +0 whip a kobold corpse