Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 1250581252463128737 27 conway the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Sept 14, 2024. Slain by a quokka (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (1072 turns). conway the Grave Robber (Mummy Necromancer) Turns: 1072, Time: 00:04:13 Health: 0/19 AC: 2 Str: 17 XL: 2 Next: 93% Magic: 0/6 EV: 11 Int: 14 God: Gold: 48 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of strength (left hand) Scrolls d - a scroll of immolation {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} Skills: - Level 1.7 Dodging - Level 1.8 Stealth + Level 3.2 Spellcasting * Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 b - Grave Claw Necr 44% 2d10 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 10% 3 Animate Dead Necr 22% N/A 32% 4 Summon Ice Beast Ice/Summ 2% N/A 54% 3 Curse of Agony Necr 22% N/A 67% 5 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: an adder You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer the adder! The adder is heavily wounded. The adder is pinned in place! The adder bites you. The ball python barely misses you. x2 Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target, f/p - adder Aim: an adder (heavily wounded, bound in place) You feel a surge of power! You miscast Grave Claw. Nothing appears to happen. The adder closely misses you. The ball python closely misses you. The ball python misses you. The adder bites you. Unknown command. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the adder. The adder is heavily wounded. The ball python bites you. The ball python barely misses you. The adder bites you. You hit the adder but do no damage. The adder is heavily wounded. The ball python misses you. The adder bites you. The quokka twitches its whiskers. The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python completely misses you. The ball python constricts you. The adder bites you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The quokka bites you. You die... #####...# ### #.....#.# ... #.###...# ###.### #####.####.## #..... #(......##.####.#.# #.###.#.##........# #.###.#.#######.### #.##..#.# #####.####.# #.##.##.# #....@.S...# #.##.##<# #....rS.#### #.......# #.......# #.......# #.......# #.##.##.# #.......# #.##†##.# #.......# #.##.##.###.......# #.##.....###.#.##.# #.##.....## You could see an adder, a quokka and a ball python. Vanquished Creatures 3 ball pythons (D:1) 3 bats (D:1) 2 endoplasms (D:1) 3 giant cockroaches A hobgoblin (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) 2 kobolds (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 170 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 596 | D:1 | Learned a level 2 spell: Grave Claw 1072 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, chequers_big_river, chequers_jeans, chequers_serial_rivers_micro_d D:2: layout_loops_cross, minmay_split_cup_large Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.8 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 132 Cast: Soul Splinter || 3 Grave Claw || 1 Stab: Sleeping || 1 Armour: Robe || 99 Dodge: Dodged || 96