Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 16008490964248806907 10 conway the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Sept 13, 2024. Slain by a kobold ... wielding a +0 dagger (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (253 turns). conway the Grave Robber (Mummy Necromancer) Turns: 253, Time: 00:01:54 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 5/6 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth * Level 3.0 Spellcasting * Level 4.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (severely wounded, chance to affect: 67%) You feel a surge of power! A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat hits you but does no damage. The bat hits your soul wisp but does no damage. The kobold closely misses your soul wisp. Your soul wisp barely misses the bat. The kobold hits your soul wisp with a +0 dagger. Your soul wisp closely misses the bat. The bat closely misses you. You hit the bat. The bat is heavily wounded. The bat closely misses you. The kobold hits your soul wisp but does no damage. Your soul wisp closely misses the bat. The bat hits you but does no damage. The kobold hits your soul wisp with a +0 dagger. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (severely wounded, chance to affect: 67%) You feel a surge of power! The kobold struggles to resist. The kobold misses you. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. You die... #.#.######.####### ### #)#....†.........# #.#########.####.# #.# #.# # #.# ##.# .# #.# #..# #.# #.# #.####.# #.########.....## #.#.......#...K@# ####.#....##.# #.#.#### ## # #)# #.# #.# #.# #.# ..) You could see a kobold. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | conway the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 188 | D:1 | Reached XP level 2. HP: 15/19 MP: 6/6 253 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Necromancy | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 44 Cast: Soul Splinter || 5 Armour: Robe || 34 Dodge: Dodged || 42