Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17394738109967780332 84 comedian the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 1, 2026. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:11:08 (862 turns). comedian the Conjurer (Deep Elf Conjurer) Turns: 862, Time: 00:11:09 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 24% Magic: 10/11 EV: 11 Int: 25 God: Gold: 39 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.64/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 cloak (worn) Jewellery b - an amulet of magic regeneration (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of attraction {unknown} j - a potion of haste {unknown} Skills: - Level 2.5 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 6.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Stone Arrow Conj/Erth 38% 3d9 9% 3 Soul Splinter Necr 16% N/A 10% 1 Construct Spike Launche Frge 8% 2d3 14% 2 Sublimation of Blood Necr 4% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Inner Flame Hex/Fire 4% N/A 28% 3 Ignite Poison Fire/Alch 4% N/A 67% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11133 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. The gnoll barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip and quivering a throwing net (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You struggle against the net. The gnoll hits you but does no damage. You struggle against the net. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll completely misses you. You struggle against the net. The gnoll hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Your Conjurations skill increases to level 6! You shred the net and break free! The gnoll hits you with a +0 whip. You die... #...>.....+ ............ #.........# #######.#### ≈#.........# ###.#### .†.........# #....#≈≈ ....).#..##########.##.#≈~ ...j. ##).#.......#.##.'~≈ .... ##.#.......#.####≈~ ... #j#.......#.# #≈≈ .. #@#.......#.# ### . #.'.......#.# ##+#####......(#.# #.........######.# #................ #................ #................ ##+#####.ß...ß... .. ...........#...#...## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 4 endoplasms 6 hobgoblins 3 jackals (D:1) A quokka (D:2) 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins A kobold (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | comedian the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 345 | D:1 | Reached skill level 5 in Conjurations 569 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 849 | D:2 | Reached XP level 4. HP: 19/24 MP: 8/11 862 | D:2 | Reached skill level 6 in Conjurations 862 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dolorous_arrival_somebody's_watching_me, layout_rooms D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, columned_hall_lemuel, minmay_misc_feat_four_crosses Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 83 | 7 || 90 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 6 | 4 || 10