Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15597162253262130890 191 cola the Chopper (level 5, -9/37 HPs) Began as an Octopode Fighter on Jan 16, 2026. Mangled by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1370 turns). cola the Chopper (Octopode Fighter) Turns: 1370, Time: 00:01:43 Health: -9/37 AC: 1 Str: 17 XL: 5 Next: 70% Magic: 5/5 EV: 12 Int: 10 God: Gold: 89 SH: 4 Dex: 12 Spells: 4/4 levels left rFire . . . a - +0 war axe rCold . . . b - +0 buckler rNeg . . . (no helmet) rPois . (no amulet) rElec . j - +4 ring of slaying rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles e - 4 boomerangs (quivered) Armour b - a +0 buckler (worn) Jewellery j - a +4 ring of slaying (worn) Scrolls d - a scroll of brand weapon {unknown} i - 2 scrolls of teleportation {unknown} l - 2 scrolls of identify {unknown} n - a scroll of blinking {unknown} Potions c - 3 potions of might f - a potion of curing {unknown} h - a potion of haste {unknown} k - a potion of brilliance {unknown} m - a potion of mutation {unknown} Talismans g - a dragon-coil talisman Skills: * Level 3.8 Fighting * Level 4.4 Axes + Level 3.3 Dodging + Level 3.2 Shields * Level 1.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 58% 2 Lesser Beckoning Tloc 0% N/A 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the gnoll, but do no damage. The gnoll is severely wounded. You constrict the gnoll. You kill the gnoll! You closely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You hit the gnoll. You constrict the gnoll. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 whip! You hit the gnoll. You kill the gnoll! You closely miss the gnoll. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You block the gnoll's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... ## ### #...# ..< ..# #...# # #.# #.# #...# #.#..##.# #...##### # ..>...####........ #.##.#......†...# #.........!.....# # #.#.............###. #$ #.#.#..###.#@)...... ##.##.#.#.<# #.#)..#.### ...........# #.#.j.# # )....#..#.## #.#...# ..........# #.#...# ........### ..... .....#.## ##.... .####...)...# ..### ....####.# You could see a gnoll. Vanquished Creatures A water moccasin (D:3) 4 adders (D:2) 3 gnolls (D:3) A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins 4 jackals (D:1) 3 quokkas 3 ball pythons (D:2) 7 bats 4 endoplasms 4 goblins 2 kobolds A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cola the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 318 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 624 | D:2 | Reached XP level 3. HP: 22/26 MP: 3/3 1179 | D:2 | Reached skill level 3 in Axes 1182 | D:2 | Reached XP level 4. HP: 30/31 MP: 4/4 1308 | D:3 | Noticed a water moccasin 1316 | D:3 | Killed a water moccasin 1317 | D:3 | Reached skill level 4 in Axes 1317 | D:3 | Reached skill level 1 in Shapeshifting 1317 | D:3 | Reached XP level 5. HP: 28/37 MP: 5/5 1370 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, minmay_misc_feat_nine_boxes, minmay_split_cup_large D:2: layout_loops_ring, chequers_serial_rivers_large_b D:3: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.4 Shapeshifting | 1 | 1.2 Fighting | | 3.8 Dodging | | 3.3 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 45 | 12 || 57 Constrict | 10 | 6 || 16 Tentacles | 4 | 2 || 6 Stab: Sleeping | 6 | 1 || 7 Armour: Skin | 22 | 7 || 29 Dodge: Dodged | 24 | 11 || 35 Block: Buckler | 6 | 1 || 7