cola Level 1 of the Dungeon (4, 0, D:1) a jackal corpse (skeletalised by now) (6, -33, D:1) a hobgoblin skeleton (6, -1, D:1) a jackal corpse (skeletalised by now) (10, -29, D:1) a +0 robe (11, -5, D:1) a bat corpse (skeletalised by now) (21, -22, D:1) 3 stones (25, -1, D:1) 6 stones (25, 2, D:1) a +0 ring mail a bat corpse (skeletalised by now) (26, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -17, D:1) 7 stones (31, -15, D:1) 4 poisoned darts (33, -28, D:1) a +0 whip 2 stones (34, 3, D:1) 3 flux baubles (34, 11, D:1) a +0 pair of boots (41, -14, D:1) a +0 ring mail (41, -1, D:1) a +0 dagger (42, 3, D:1) a bat corpse (skeletalised by now) (45, -28, D:1) a +0 ring mail (45, -11, D:1) a +0 barding (45, -1, D:1) a +0 robe Level 2 of the Dungeon (2, 7, D:2) a +0 whip (6, -5, D:2) a +0 dagger (10, 0, D:2) a +0 spear (10, 16, D:2) a quokka corpse (18, -6, D:2) a +0 sling (19, -10, D:2) a ball python corpse (22, 16, D:2) a +0 dagger (27, 24, D:2) a +0 whip (29, 25, D:2) 2 stones (37, 0, D:2) a quokka corpse (skeletalised by now) (40, 11, D:2) an adder corpse (skeletalised by now) (44, -8, D:2) 5 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, -3, D:3) 13 gold pieces (8, 4, D:3) a +0 quarterstaff (14, -5, D:3) a potion of curing (16, -6, D:3) a quokka corpse (16, -2, D:3) a +0 whip (17, -3, D:3) a +0 whip a +0 whip a gnoll corpse