Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 13955649551261640125 4124 cola the Arsonist (level 10, -4/56 HPs) Began as an Octopode Fire Elementalist on Jan 6, 2026. Was a Follower of Sif Muna. Slain by a skeletal warrior ... wielding a +0 glaive (16 damage) ... on level 8 of the Dungeon. The game lasted 00:13:24 (9556 turns). cola the Arsonist (Octopode Fire Elementalist) Turns: 9556, Time: 00:13:25 Health: -4/56 AC: 5 Str: 9 XL: 10 Next: 27% Magic: 7/22 EV: 17 Int: 21 God: Sif Muna [*.....] Gold: 446 SH: 0 Dex: 12 Spells: 3/25 levels left rFire + + . w - staff of fire rCold x . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . b - +4 ring of protection rCorr . d - +4 ring of slaying SInv . h - ring of fire Will ..... m - +5 ring of evasion Stlth +++ v - +4 ring of slaying HPRegen 0.29/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: no passive effects @: weakened, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, poor constitution 1, wild magic 1 a: Renounce Religion, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 446 gold pieces. Inventory: Magical Staves w - a staff of fire (weapon) Jewellery b - a +4 ring of protection (worn) d - a +4 ring of slaying (worn) h - a ring of fire (worn) m - a +5 ring of evasion (worn) v - a +4 ring of slaying (worn) Wands g - a wand of paralysis (15) Scrolls c - 2 scrolls of vulnerability e - a scroll of butterflies {unknown} f - a scroll of enchant armour {unknown} i - a scroll of revelation k - a scroll of noise {unknown} n - 2 scrolls of teleportation o - 2 scrolls of blinking p - 2 scrolls of poison q - 3 scrolls of enchant weapon {unknown} r - a scroll of fog s - a scroll of fear {unknown} u - 2 scrolls of identify Potions a - a potion of magic j - 2 potions of might l - 4 potions of heal wounds t - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 8.3 Spellcasting * Level 6.6 Conjurations * Level 8.9 Fire Magic * Level 3.1 Air Magic * Level 3.4 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Inner Flame Hex/Fire 69% N/A 6% 3 d - Flame Wave Conj/Fire 88% 2d19 5% 4 e - Plasma Beam Fire/Air 39% 2x1d53 77% 6 f - Starburst Conj/Fire 44% 6d12 52% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Searing Ray Conj 94% 2d7 1% 2 Dazzling Flash Hex/Fire 100% N/A 6% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 6% 3 Apportation Tloc 22% N/A 12% 1 Jinxbite Hex 22% N/A 17% 2 Fulminant Prism Conj/Alch 14% 3d9 28% 4 Arcjolt Conj/Air 19% 1d29 36% 5 Vhi's Electric Charge Tloc/Air 40% N/A 45% 4 Irradiate Conj/Alch 14% 3d16 58% 5 Petrify Alch/Erth 11% N/A 69% 4 Alistair's Intoxication Alch 7% N/A 95% 5 Fulsome Fusillade Conj/Alch 14% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 Altars: Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Shops: D:5 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Your body sometimes grows weak upon taking damage. Your spells are a little harder to cast, but a little more powerful. Message History You feel a strong surge of power! Flames lash the water moccasin. The water moccasin is lightly wounded. The water moccasin's fire resistance burns away. Your foxfire dissipates. The water moccasin completely misses you. A skeletal warrior comes into view. It is wielding a +0 glaive. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 6% risk of failure) Press: ? - help, Dir - move target Aim: a centaur, wielding a +0 orcbow, wearing a ring of protection from fire and carrying a wand of paralysis (almost dead, more vulnerable to fire, chance to affect: 97%) You feel a strong surge of power! The centaur is filled with an inner flame. The water moccasin barely misses you. The water moccasin misses you. Casting: Inner Flame (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Flames lash the skeletal warrior but do no damage. You hear an angry hiss. You hear a howl! The water moccasin is no longer more vulnerable to fire. The water moccasin bites you! A howler monkey comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you! You feel your attacks grow feeble. The water moccasin misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! Flames lash the skeletal warrior. The skeletal warrior is lightly damaged. The skeletal warrior's fire resistance burns away. The water moccasin bites you! The skeletal warrior hits you from afar with a +0 glaive! * * * LOW HITPOINT WARNING * * * The skeletal warrior attacks as it pursues you! The skeletal warrior hits you from afar with a +0 glaive! You die... #.##.......# #......####'###### #.#........# #####(...........# #.#........# #............# .<#.######## #............# ###.# #............# ....###############.#####'##..## ..........................###.# ########################### #.# [###.###.###.###@## #.# #.#.#.#.#.#.#.#.#S# #.# .#.###.###.###.###z# #.# #)#.#.#.#.#.#.#.# #.# #.# .#.#.###.# #.# #.# #c# #.# #.#.#.#.#.#.#.# #.# #h# #.# ##.#.#.# #.# #.# #.# #.# #.#.#.#.#.#.# #.# #.# #.# .###.#.#.# #.# #.# #.# #. You could see a skeletal warrior (combustible), a water moccasin, a centaur (inner flame, combustible) and a howler monkey. Vanquished Creatures A hornet (D:8) A yak (D:8) 2 steam dragons (D:7) 2 water moccasins (D:7) An orc warrior (D:8) An ice beast (D:7) 3 sky beasts A black bear (D:8) 2 phantoms (D:4) 6 kobold brigands 2 bullfrogs (D:8) 2 gnoll sergeants 2 scorpions 4 wights 11 killer bees A howler monkey (D:6) A bombardier beetle (D:5) 5 hounds A jelly (D:4) 4 orc priests A gnoll bouda (D:8) 3 iguanas A sleepcap (D:4) 11 orc wizards 14 gnolls 12 adders 2 shadow imps 2 white imps 2 ufetubi (D:4) A dart slug (D:1) 22 orcs 4 ribbon worms 5 giant cockroaches 8 hobgoblins 4 jackals (D:1) 3 quokkas 11 ball pythons 7 bats 13 endoplasms 5 frilled lizards 8 goblins 12 kobolds 7 rats 211 creatures vanquished. Vanquished Creatures (others) An arcanist (D:6) 1 creature vanquished. Grand Total: 212 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cola the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 123 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 232 | D:1 | Learned a level 2 spell: Scorch 438 | D:1 | Reached XP level 3. HP: 19/21 MP: 6/6 1314 | D:2 | Reached XP level 4. HP: 27/27 MP: 0/8 2205 | D:3 | Found a stormy altar of Qazlal. 2295 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/9 3026 | D:4 | Noticed a phantom 3034 | D:4 | Killed a phantom 3035 | D:4 | Reached XP level 6. HP: 33/36 MP: 2/11 3311 | D:4 | Reached skill level 5 in Fire Magic 3621 | D:4 | Reached XP level 7. HP: 41/41 MP: 9/13 3678 | D:4 | Found a hide-covered altar of Uskayaw. 3704 | D:4 | Learned a level 3 spell: Inner Flame 3709 | D:4 | Learned a level 4 spell: Flame Wave 3719 | D:4 | Found an ornate altar of the Wu Jian Council. 4149 | D:4 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4149 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 4149 | D:4 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 4157 | D:5 | Entered Level 5 of the Dungeon 4157 | D:5 | Found Dan Aneck's Book Boutique. 4292 | D:5 | Found a glowing drain. 4307 | Sewer | Entered a sewer 4479 | Sewer | Reached skill level 5 in Spellcasting 4747 | Sewer | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 4747 | Sewer | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 4747 | Sewer | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 4747 | Sewer | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 4907 | Sewer | Reached XP level 8. HP: 46/46 MP: 11/15 5646 | D:5 | Learned a level 6 spell: Plasma Beam 5827 | D:5 | Reached skill level 5 in Conjurations 6076 | D:5 | Found a staircase to the Ecumenical Temple. 6155 | Temple | Entered the Ecumenical Temple 6170 | Temple | Became a worshipper of Sif Muna the Loreminder 6430 | D:5 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 6430 | D:5 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 6463 | D:6 | Reached skill level 1 in Air Magic 6731 | D:6 | Found a radiant altar of Vehumet. 6786 | D:6 | Found a bloodstained altar of Trog. 6789 | D:6 | Noticed a wizard 6795 | D:6 | Killed a wizard 6854 | D:6 | Reached skill level 1 in Invocations 7207 | D:7 | Reached XP level 9. HP: 51/51 MP: 12/18 7951 | D:7 | Lost mutation: One of your tentacles bears a spike. [potion | of mutation] 7951 | D:7 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 7951 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 8015 | D:7 | Reached * piety under Sif Muna 8160 | D:7 | Found a shimmering altar of Xom. 8609 | D:7 | Learned a level 6 spell: Starburst 9000 | D:8 | Reached XP level 10. HP: 56/56 MP: 9/21 9551 | D:8 | Noticed a skeletal warrior 9556 | D:8 | Slain by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms D:2: layout_basic, chequers_hall_statues_corner_a, minmay_indecisive_spiral D:3: layout_basic, lemuel_tele_altar, grunt_decor_cap, minmay_misc_feat_plants, kennysheep_generic_room_2 D:4: layout_gridville, mainiacjoe_overflow_two_lobes D:5: layout_rooms, minmay_temple_entry_large_hall, serial_shops, nicolae_book_shop_shelving, portal_sewer_entry_c D:6: layout_cave_pools, trog_wizard, mainiacjoe_overflow_alcove_2 D:7: layout_basic, regret_index_xom_buried_treasure D:8: minmay_imperfect_grid, layout_basic Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fire Magic | 4 5 6 7 8 | 8.9 Conjurations | 2 3 4 5 6 | 6.6 Spellcasting | 3 4 5 6 7 8 | 8.3 Air Magic | 1 2 3 | 3.1 Invocations | 1 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 55 | 21 | 1 | || 77 Tentacles | 11 | 7 | 3 | 2 || 23 Constrict | 21 | 8 | 1 | 1 || 31 Punch | 2 | | | || 2 Dagger | | | 5 | 6 || 11 Kick | | | 1 | || 1 Cast: Foxfire | 47 | 100 | 281 | 29 || 457 Scorch | | 1 | 24 | 16 || 41 Flame Wave | | | 3 | 1 || 4 Inner Flame | | | 6 | 3 || 9 Evoke: Wand | | | 1 | 1 || 2 Use: Scroll | | 3 | 5 | || 8 Potion | | 2 | 5 | || 7 Stab: Sleeping | 2 | 3 | 1 | || 6 Paralysed | | | 2 | 4 || 6 Armour: Skin | 26 | 17 | 12 | 13 || 68 Dodge: Dodged | 27 | 6 | 16 | 11 || 60