Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 11865823485176653540 5138 cola the Arsonist (level 10, -13/56 HPs) Began as an Octopode Fire Elementalist on Jan 5, 2026. Mangled by a vampire mosquito (14 damage) ... on level 8 of the Dungeon. The game lasted 00:11:20 (7717 turns). cola the Arsonist (Octopode Fire Elementalist) Turns: 7717, Time: 00:11:21 Health: -13/56 AC: 1 Str: 19 XL: 10 Next: 58% Magic: 15/23 EV: 17 Int: 22 God: Gold: 421 SH: 5 Dex: 18 Spells: 13/27 levels left rFire + + . - Tentacles rCold + . . p - orb {mayhem} rNeg . . . (helmet unavailable) rPois . x - amulet of reflection rElec + l - ring of wizardry rCorr + i - +6 ring of dexterity SInv . n - ring of protection from fire Will ..... q - ring of resist corrosion Stlth +++ r - ring of protection from cold HPRegen 0.29/turn t - ring of Faexioth {rElec rC+ Will+ EV+5 Str+2} MPRegen 0.18/turn w - +6 ring of strength z - ring of fire %: mayhem, reflection, wizardry (x1) @: quill-form, weak-willed A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 8 of the Dungeon. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 421 gold pieces. Inventory: Armour p - an orb of mayhem (worn) Jewellery i - a +6 ring of dexterity (worn) l - a ring of wizardry (worn) n - a ring of protection from fire (worn) q - a ring of resist corrosion (worn) r - a ring of protection from cold (worn) t - the ring of Faexioth (worn) {rElec rC+ Will+ EV+5 Str+2} (You found it on level 4 of the Dungeon) [ring of evasion] rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Str+2: It affects your strength (+2). w - a +6 ring of strength (worn) x - an amulet of reflection (worn) z - a ring of fire (worn) Wands y - a wand of polymorph (18) Scrolls b - 3 scrolls of teleportation f - a scroll of vulnerability j - a scroll of enchant armour k - a scroll of identify m - a scroll of noise o - a scroll of enchant weapon s - a scroll of poison u - a scroll of fear A - a scroll of summoning B - a scroll of amnesia Potions c - 2 potions of attraction {unknown} d - a potion of curing g - 2 potions of heal wounds {unknown} h - 2 potions of enlightenment {unknown} v - a potion of brilliance {unknown} Talismans e - the quill talisman "Cexoxzit" (active) {Str+3} (You found it on level 3 of the Dungeon) [quill talisman] Str+3: It affects your strength (+3). Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 9.3 Spellcasting * Level 7.4 Conjurations * Level 9.7 Fire Magic You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Inner Flame Hex/Fire 47% N/A 1% 3 d - Flame Wave Conj/Fire 64% 2d15 1% 4 e - Forge Blazeheart Gol Fire/Frge 47% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 94% 2d17 1% 3 Construct Spike Launche Frge 20% 2d3 4% 2 Launch Clockwork Bee Frge 10% N/A 8% 3 Tukima's Dance Hex 10% N/A 8% 3 Passage of Golubria Tloc 10% N/A 26% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Wu Jian Xom Shops: D:5 * D:7 [ Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the vampire mosquito. The vampire mosquito is almost destroyed. The vampire mosquito's fire resistance burns away. The vampire mosquito completely misses you. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! Magic courses through your body. The vampire mosquito misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! A wave of flame ripples out! The flame wave engulfs the vampire mosquito!! The vampire mosquito is burned terribly! You destroy the vampire mosquito! The vampire mosquito flies into a frenzy! (Press . to intensify the flame waves.) The vampire mosquito buzzes angrily. The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! The vampire mosquito barely misses you. A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito closely misses you. The vampire mosquito completely misses you. A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is moderately damaged. Your wave of flame reaches its maximum intensity and dissipates. The vampire mosquito closely misses you. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you! You die... ....#.... ......... #.......... #.......... #.$..##.... # #....#..... #.####.......... #...@y.......... ######†......... #............ #.......###.. #.........# #.........# #.....#.#... #.....#.###. #.....#.. y. You could see a neutral vampire mosquito (fast, strong, frenzied). Vanquished Creatures A two-headed ogre (D:5) Jeremiah (D:6) Psyche (D:8) Sigmund (D:6) 2 wyverns 3 steam dragons 2 vampire mosquitoes (D:8) 2 orc warriors An ice beast (D:7) A sky beast (D:7) 2 black bears A centaur (D:5) 2 phantoms A kobold brigand (D:8) 2 bullfrogs (D:8) 4 scorpions (D:5) A marrowcuda (D:7) 4 wights (D:7) 3 killer bees An electric eel (D:7) 2 howler monkeys A bombardier beetle (D:5) 4 hounds 3 orc priests A gnoll bouda (D:5) 2 sleepcaps 5 iguanas 2 orc wizards 7 adders 7 gnolls 2 shadow imps 2 white imps 3 ufetubi (D:5) 2 ribbon worms (D:2) 2 adder skeletons (D:2) An adder zombie (D:2) 8 dart slugs 27 orcs 3 giant cockroaches 4 hobgoblins 2 jackals (D:1) 4 quokkas 6 ball pythons 2 ball python skeletons (D:2) A ball python zombie (D:2) 6 bats 4 bat skeletons (D:2) A bat zombie (D:2) 7 endoplasms 2 frilled lizards 5 goblins A jackal skeleton (D:2) 9 kobolds A quokka zombie (D:2) 2 rats (D:2) 177 creatures vanquished. Vanquished Creatures (collateral kills) A vampire mosquito (D:8) A black bear (D:8) 6 killer bees An orc (D:7) 9 creatures vanquished. Vanquished Creatures (others) A killer bee (D:7) An orc (D:7) 2 creatures vanquished. Grand Total: 188 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cola the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 253 | D:1 | Learned a level 2 spell: Scorch 985 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 989 | D:2 | Learned a level 3 spell: Inner Flame 1289 | D:2 | Reached XP level 4. HP: 21/27 MP: 7/7 2005 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 2100 | D:3 | Identified the quill talisman "Cexoxzit" {Str+3} 2541 | D:4 | Noticed a black bear 2547 | D:4 | Killed a black bear 2548 | D:4 | Reached XP level 6. HP: 36/36 MP: 3/11 2635 | D:4 | Learned a level 4 spell: Flame Wave 2767 | D:4 | Identified the ring of Faexioth {rElec rC+ Will+ EV+5 | Str+2} 3248 | D:4 | Reached skill level 5 in Fire Magic 3677 | D:5 | Entered Level 5 of the Dungeon 3726 | D:5 | Reached XP level 7. HP: 41/41 MP: 6/13 3777 | D:5 | Found Enkiarr's Neck Hole. 4189 | D:5 | Reached skill level 5 in Spellcasting 4193 | D:5 | Reached XP level 8. HP: 29/46 MP: 6/15 4338 | D:5 | Noticed a two-headed ogre 4342 | D:5 | Killed a two-headed ogre 4343 | D:5 | Reached skill level 5 in Conjurations 4554 | D:5 | Reached XP level 9. HP: 51/51 MP: 4/19 5145 | D:6 | Noticed Sigmund 5151 | D:6 | Killed Sigmund 5290 | D:6 | Found a staircase to the Ecumenical Temple. 5318 | Temple | Entered the Ecumenical Temple 5599 | D:6 | Noticed Jeremiah 5621 | D:6 | Killed Jeremiah 6398 | D:7 | Learned a level 4 spell: Forge Blazeheart Golem 6407 | D:7 | Found Ashru Osa's Antique Armour Boutique. 6821 | D:7 | Reached XP level 10. HP: 56/56 MP: 14/22 7625 | D:8 | Noticed Psyche 7643 | D:8 | Killed Psyche 7717 | D:8 | HP: 1/56 [vampire mosquito (9)] 7717 | D:8 | Mangled by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: layout_rooms, serial_undead, serial_undead_d, serial_undead_e, serial_undead_d, serial_undead_f, serial_undead_f, serial_undead_c, serial_undead_c, serial_undead_b, minmay_close_crescents D:3: layout_rooms, corner_web_ring D:4: layout_gridville D:5: minmay_thick_lines, layout_basic, nicolae_shop_sticking_my_neck_out D:6: layout_basic, minmay_temple_entry_glass, grunt_ministairs_4, uniq_jeremiah, uniq_sigmund D:7: layout_basic, serial_shops, shop, serial_park_tiny_pond, serial_bayou_ford_a D:8: layout_basic, due_lair_maze_entry_diamond, enter_bailey_2, nicolae_houndstooth_variations, uniq_sprozz, uniq_psyche Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fire Magic | 4 5 6 7 8 9 | 9.7 Conjurations | 2 3 4 5 6 7 | 7.4 Spellcasting | 3 4 5 6 8 9 | 9.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 5 | | 1 | 3 || 9 Dagger | 23 | 24 | 5 | || 52 Constrict | 11 | 18 | 2 | || 31 Tentacles | 3 | 6 | 2 | || 11 Cast: Foxfire | 44 | 128 | 165 | 56 || 393 Scorch | | 3 | 15 | 13 || 31 Inner Flame | | | 7 | 5 || 12 Flame Wave | | | 5 | 3 || 8 Use: Scroll | | | | 9 || 9 Potion | | | | 4 || 4 Stab: Sleeping | 2 | 1 | 2 | || 5 Armour: Skin | 15 | 6 | 14 | 16 || 51 Dodge: Dodged | 26 | 14 | 11 | 18 || 69 Block: Other | | | 1 | || 1 Form: Quill | | 2 | | || 2