cola Level 1 of the Dungeon (4, 0, D:1) a +0 leather armour (8, 38, D:1) a +0 club (10, 11, D:1) a +0 chain mail (17, 11, D:1) a +0 club (17, 30, D:1) 4 poisoned darts (17, 34, D:1) 8 stones (18, 36, D:1) a +0 pair of gloves (38, 17, D:1) a +0 pair of boots (41, 26, D:1) a +0 short sword (42, 19, D:1) a +0 short sword (49, 31, D:1) a quill talisman (50, 24, D:1) a ball python corpse (skeletalised by now) (52, 31, D:1) a hobgoblin corpse (skeletalised by now) (59, 17, D:1) a +0 sling Level 2 of the Dungeon (0, 2, D:2) a +0 short sword (7, -27, D:2) a +0 ring mail (9, -5, D:2) a hobgoblin skeleton (16, 12, D:2) a +0 short sword (26, -21, D:2) the felid corpse of Natasha (skeletalised by now) (28, -17, D:2) 8 stones (34, -17, D:2) a +0 club (38, -11, D:2) the felid skeleton of Natasha (48, -9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (6, 11, D:3) an adder corpse (skeletalised by now) (14, 4, D:3) a +0 dagger of venom a goblin corpse (skeletalised by now) (15, 4, D:3) a quokka corpse (skeletalised by now) (21, -27, D:3) a hobgoblin corpse (skeletalised by now) (25, 11, D:3) a stone (27, -8, D:3) a +0 hand axe (28, -23, D:3) a rat skeleton (30, 15, D:3) a jackal skeleton a jackal skeleton (30, 16, D:3) a jackal skeleton (32, 4, D:3) a +3 ring mail (33, 8, D:3) a +0 flail (37, 16, D:3) a +0 pair of boots (39, 1, D:3) a +0 mace (41, 16, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) 6 stones (1, 4, D:4) the +2 mace of Skirmishing {venom, *Rage rF+ rC+ rCorr Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (14, -6, D:4) a +0 whip a gnoll corpse (skeletalised by now) (14, -5, D:4) a +0 flail a gnoll corpse (skeletalised by now) (15, -22, D:4) a +0 helmet (15, -5, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (15, -4, D:4) a +0 club a +0 leather armour (17, -4, D:4) 4 stones (17, 7, D:4) 7 stones (19, -5, D:4) a +0 ring mail (21, -27, D:4) a +0 whip (21, -25, D:4) a +0 giant club an ogre skeleton (23, -35, D:4) a +0 shortbow a +0 dagger a kobold corpse (skeletalised by now) (26, -22, D:4) a howler monkey skeleton (26, -20, D:4) an orc corpse (skeletalised by now) (29, -25, D:4) a water moccasin corpse (skeletalised by now) (32, -24, D:4) an adder corpse (skeletalised by now) (32, -23, D:4) a ball python skeleton (32, -20, D:4) an adder corpse (skeletalised by now) (35, -39, D:4) a +0 club 4 stones (44, 0, D:4) a +0 whip (53, -41, D:4) a +0 whip (55, -10, D:4) a +0 club a +0 leather armour (55, -9, D:4) a +0 hand axe a +0 mace a +0 ring mail an orc skeleton an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (7, 3, D:5) a +0 partisan (16, -27, D:5) a +0 heavy flail a +0 battleaxe a +0 chain mail (20, -7, D:5) a +0 scale mail (23, -30, D:5) a +0 mace an orc skeleton (39, -24, D:5) a +0 club a +0 leather armour (39, -15, D:5) a +0 orcbow (41, -33, D:5) a +0 hand axe (48, -44, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (49, -40, D:5) a +0 dagger a +0 robe an orc skeleton (49, -26, D:5) 5 poisoned darts (50, -39, D:5) a +0 mace a +0 leather armour a +0 short sword an orc skeleton (50, -37, D:5) a +0 dagger a +0 robe (57, -32, D:5) an iguana corpse (skeletalised by now) (60, -23, D:5) 9 stones (62, -47, D:5) a +0 club 2 boomerangs a +0 whip an orc corpse (skeletalised by now) (62, -46, D:5) a +3 hand axe a +0 leather armour Level 6 of the Dungeon [Shop] Dageviss's Antique Weapon Shoppe a +4 morningstar of protection (700 gold) a +6 long sword of distortion (976 gold) a +0 whip (60 gold) a +0 rapier (132 gold) a +4 giant spiked club (590 gold) a +0 falchion (72 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) (0, 0, D:6) a +0 flail an orc skeleton (0, 16, D:6) a +0 leather armour (6, -10, D:6) 7 stones (9, 23, D:6) 5 large rocks (12, -9, D:6) 8 stones (15, -13, D:6) 2 stones (15, 19, D:6) 5 stones (17, 20, D:6) a +0 cloak (22, -1, D:6) a +5 morningstar a +0 robe (22, 7, D:6) a +0 great sword a +0 robe (28, -6, D:6) a +0 falchion (28, 7, D:6) a +0 falchion a +0 robe (30, 1, D:6) a +2 long sword a +0 robe (30, 6, D:6) a +4 short sword a +0 robe (39, 20, D:6) an iguana skeleton (42, 7, D:6) a +0 scale mail (44, 1, D:6) a hound skeleton (45, 0, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (46, 0, D:6) a +0 short sword an orc skeleton (48, 0, D:6) a +0 dagger an orc skeleton (57, 23, D:6) 3 stones Level 7 of the Dungeon (4, 26, D:7) 5 stones (6, -6, D:7) a +0 club a +0 robe (8, -5, D:7) a +0 spear (8, -4, D:7) a +0 club a gnoll corpse (skeletalised by now) (9, -5, D:7) a +0 whip (14, 0, D:7) a +0 morningstar (17, 1, D:7) a +0 robe (19, -5, D:7) a water moccasin corpse (skeletalised by now) (20, -5, D:7) a +0 club (21, -5, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (21, 32, D:7) a stone (29, -5, D:7) a black bear corpse (skeletalised by now) (42, 1, D:7) a bullfrog corpse (skeletalised by now) (44, 17, D:7) a water moccasin corpse (skeletalised by now) (46, 17, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -3, D:8) 10 gold pieces (9, -6, D:8) a scroll of noise (9, -5, D:8) a +0 hand axe 5 poisoned darts a +0 scale mail (9, -4, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -2, D:8) 3 boomerangs (11, -2, D:8) a +0 flail a +0 leather armour a +0 short sword (11, -1, D:8) a +0 orcbow 4 boomerangs a goblin corpse (skeletalised by now) (14, -1, D:8) 12 gold pieces (22, -17, D:8) a potion of moonshine (30, 16, D:8) a +0 scimitar of flaming (31, 9, D:8) the +6 plate armour "Jivy" {Harm Str+5} Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). (31, 10, D:8) a +0 heavy long sword (unseen) (32, 10, D:8) a +0 trident (33, 11, D:8) a potion of enlightenment (35, 8, D:8) 10 gold pieces (36, 9, D:8) a staff of conjuration (unseen) (38, 13, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe a gnoll corpse (skeletalised by now) (39, 13, D:8) a +0 partisan a +0 plate armour (41, 16, D:8) the +5 sling "Xoim" {drain, rElec rF- rC+ Will+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. a +0 shortbow a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (5, 3, Bailey) a +0 hand axe a +0 leather armour (9, 3, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (17, 2, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (17, 3, Bailey) a +0 war axe a +0 chain mail an orc corpse (26, -5, Bailey) an electric eel skeleton (28, 1, Bailey) an electric eel skeleton