Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 17617117260473390815 16 cola the Firebug (level 2, 0/17 HPs) Began as an Octopode Fire Elementalist on Jan 1, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (611 turns). cola the Firebug (Octopode Fire Elementalist) Turns: 611, Time: 00:00:51 Health: 0/17 AC: 5 Str: 7 XL: 2 Next: 54% Magic: 1/5 EV: 12 Int: 17 God: Gold: 72 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . c - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Jewellery c - a +4 ring of protection (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} g - a scroll of poison {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} f - a potion of enlightenment {unknown} h - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 1.2 Conjurations * Level 3.5 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 28% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 26% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 26% 3 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the endoplasm! The jackal attacks as it pursues you! The jackal closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the jackal. The jackal is lightly wounded. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. The jackal pauses to sniff the ground. The jackal misses you. Your foxfire dissipates! The foxfire hits the jackal. The jackal is almost dead. The jackal barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## #.#.#.####.#....... #...#'####)###..... ##.......#.# ##.... #..........#.###....# ####.......#>........ #.......######...# #.......##........ #.......##........ #@ยง.....##........ #hh.....##........ #.......##........ #.......##........ ##+####.......########## #.....!.?.##### #.........# #.........# #.........# You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) A jackal (D:1) 3 ball pythons (D:1) 2 giant cockroaches (D:1) A goblin (D:2) A kobold (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cola the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 245 | D:1 | You fall into a shaft and drop 1 floor! 450 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 460 | D:1 | Learned a level 2 spell: Scorch 611 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_park_tiny_pond D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, basic_altar, hellmonk_ecumenical_altar_leap_of_faith Action || total ---------------------------++------- Melee: Unarmed || 36 Constrict || 11 Tentacles || 8 Punch || 1 Cast: Foxfire || 12 Stab: Sleeping || 6 Armour: Skin || 27 Dodge: Dodged || 60