Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 9486277741585469606 26 cola the Firebug (level 3, -2/21 HPs) Began as an Octopode Fire Elementalist on Dec 31, 2025. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1132 turns). cola the Firebug (Octopode Fire Elementalist) Turns: 1132, Time: 00:01:49 Health: -2/21 AC: 1 Str: 7 XL: 3 Next: 8% Magic: 0/6 EV: 12 Int: 19 God: Gold: 56 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . g - +2 dagger (protect) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons g - a +2 dagger of protection (weapon) Scrolls b - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} d - a potion of enlightenment {unknown} i - a potion of attraction {unknown} j - a potion of resistance {unknown} k - 2 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.4 Spellcasting * Level 1.3 Conjurations * Level 3.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 32% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Animate Dead Necr 2% N/A 85% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the ribbon worm. You hit the ribbon worm. You kill the ribbon worm! No target in view! HP restored. Found a stone staircase leading down. l - a scroll labelled KIUD TISTEURA Terence the Veteran comes into view. He is wielding a +0 trident. Terence shouts! Terence is nearby! Terence is nearby! Found a scroll labelled HUEMAV MEFYCLI and a dagger. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" You conjure some foxfire! You conjure some foxfire! The foxfire hits Terence but does no damage. x2 Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. The foxfire hits Terence but does no damage. The foxfire hits Terence. Terence is lightly wounded. Terence hits you from afar with a +0 trident! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is moderately wounded. Terence's fire resistance burns away. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence misses you. A dart slug comes into view. Terence is no longer more vulnerable to fire. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." The dart slug moves out of view. Terence looks scornfully at you. There is a stone staircase leading down here. Terence hits you from afar with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #.. .....########## ### .........@....# ##.# ......#######.# ##.#. ......##### #@# ###.### ?.......@.# #.# #...>#. ).w.#.###.# #.# #.###.# ## #@# #.# #.##..# #.###.###.# #.#...# #.........# #.##.## #####.##### #.##.## #.# #...... #.# ####.## ##.## #..# You could see Terence and a dart slug (wandering). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cola the Octopode Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 393 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 396 | D:1 | Learned a level 2 spell: Scorch 1030 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1106 | D:2 | Noticed Terence 1127 | D:2 | HP: 1/21 [Terence/+0 trident (10)] 1132 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_rooms D:2: layout_loops_corners, kennysheep_generic_room_11, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 5 Tentacles || 2 Dagger || 7 Cast: Foxfire || 35 Scorch || 2 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 13