Dungeon Crawl Stone Soup version 0.34-a0-163-g732661e595 (webtiles) character file. Game seed: 16663428122132348778 605 code2828 the Magician (level 7, -6/50 HPs) Began as a Revenant Necromancer on June 22, 2025. Was an Initiate of Vehumet. Mangled by Edmund ... wielding a +5 dire flail of draining (17 damage) ... on level 5 of the Dungeon. The game lasted 00:14:08 (5055 turns). code2828 the Magician (Revenant Necromancer) Turns: 5055, Time: 00:14:09 Health: -6/50 AC: 5 Str: 12 XL: 7 Next: 19% Magic: 0/14 EV: 11 Int: 16 God: Vehumet [......] Gold: 252 SH: 0 Dex: 9 Spells: 11/19 levels left rFire + . . v - +1 short sword rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . u - +2 pair of boots Will ..... (no amulet) Stlth ++ t - ring of fire HPRegen 0.28/turn y - ring of protection from cold MPRegen 0.14/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 252 gold pieces. Inventory: Hand Weapons v - a +1 short sword (weapon) Missiles p - 10 poisoned darts Armour b - a +0 robe (worn) u - a +2 pair of boots (worn) Jewellery t - a ring of fire (worn) y - a ring of protection from cold (worn) Wands a - a wand of flame (26) Scrolls e - 8 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} j - 4 scrolls of fog x - a scroll of vulnerability {unknown} z - a scroll of teleportation {unknown} Potions c - a potion of magic d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} g - 4 potions of brilliance {unknown} i - a potion of berserk rage {unknown} l - 3 potions of lignification {unknown} m - a potion of moonshine {unknown} o - 3 potions of haste {unknown} r - 3 potions of curing {unknown} s - a potion of mutation {unknown} Skills: - Level 1.8 Dodging - Level 2.3 Stealth - Level 6.6 Spellcasting * Level 0.4 Conjurations - Level 5.0 Necromancy * Level 0.4 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 b - Grave Claw Necr 42% 2d10 2% 2 c - Kinetic Grapnel Frge 20% 1d4 13% 1 d - Vampiric Draining Necr 21% 2d7 4% 3 e - Kiss of Death Conj/Necr 56% 2d9 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 24% 1d4 11% 1 Poisonous Vapours Alch/Air 24% 1d1 12% 1 Mercury Arrow Conj/Alch 12% 2d6 16% 2 Animate Dead Necr 21% N/A 16% 4 Stone Arrow Conj/Erth 12% 3d7 34% 3 Curse of Agony Necr 21% N/A 41% 5 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Olgreb's Toxic Radiance Alch 6% N/A 71% 4 Rending Blade Conj/Frge 6% 2d6 75% 4 Orb of Destruction Conj 3% 9d5 100% 7 Lehudib's Crystal Spear Conj/Erth 3% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Shops: D:5 [ Annotations: D:4 exclusion: staircase D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History Aim: Edmund, wielding a +5 dire flail of draining and wearing a +1 ring mail of poison resistance (lightly wounded) You draw life force from Edmund! You hit Edmund but do no damage. Edmund is moderately wounded. Edmund hits you with a +5 dire flail of draining! Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 dire flail of draining and wearing a +1 ring mail of poison resistance (moderately wounded) You draw life force from Edmund! You feel life coursing into your body. You closely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +5 dire flail of draining. Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 dire flail of draining and wearing a +1 ring mail of poison resistance (heavily wounded) You draw life force from Edmund! You feel life coursing into your body. You hit Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +5 dire flail of draining! Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: Edmund, wielding a +5 dire flail of draining and wearing a +1 ring mail of poison resistance (severely wounded) You unleash the spiteful dead! The jagged bones skewer Edmund. Edmund is almost dead. Edmund is pinned in place! You hit Edmund. Edmund is almost dead. Edmund hits you with a +5 dire flail of draining! * * * LOW HITPOINT WARNING * * * USE THOSE FUCKING CONSUMABLES YOU DUMBASS!!! READ those ?tele, ?blink, ?fear, ?butterfly, ?fog!! QUAFF those !amb, !heal, !cur, !berserk, !invis, !cancel!! USE YOUR ABILITIES, like Invis or Hop!!! Current HP: 11/50 You hit Edmund. Edmund is almost dead. Edmund hits you with a +5 dire flail of draining! You die... Edmund says, "I'd like to see a scythe do that!" **,,,,,***.#...,,...###..##.#.#.. *,,*,,,,**......,..*###..##.#.#.. ,,,*,,,,,*,.....,.,* #..##...... ,*,**,,*,,,,....,,,* #..##...... ,,,,,,,,,,,###..#######.......... ,*,**,,,,,,#....................# ,*.#*,,,,..#.............#####..# ,*.##.,,,.....5@....###..#,,,*,,# ,.....,,,,.....#@#### #..#,,,*,,, ,.....,,,,...,,#....#*#..+,,,+,,* ...#.#,*,*.,,,,#†........#,,,**,* ......,,,,,,,,,..........#,,,,,,* ..#.#.*,*,*,,,.#.........#*+***,* ......,,,,,,,..#........,,,,* *,* .#.#.#,*,*,*..,.........,,,,***,* ....,,,,,,,..#,.........,,,,,**,* #.#.#,*,*,#.#,,.?.......,,,,,,,,, You could see Edmund (bound) and an ufetubus. Vanquished Creatures An ogre (D:4) A hound (Temple) 2 jellies (D:4) An orc priest (D:4) 2 iguanas Terence (D:3) Robin (D:2) A shadow imp (D:4) 2 ufetubi An orc (D:4) 2 endoplasms (D:2) A giant cockroach (D:1) 2 hobgoblins A quokka (D:1) 4 ball pythons 8 goblins A kobold (D:3) 2 rats (D:1) 34 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:4) A bombardier beetle (D:3) Ijyb (D:4) A gnoll (D:1) An adder (D:3) An ufetubus (D:4) 3 orcs (D:4) A ribbon worm (D:3) 4 endoplasms 8 hobgoblins 2 jackals (D:1) 4 ball pythons 2 bats A giant cockroach (D:2) 8 goblins 3 kobolds A rat (D:3) 43 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code2828 the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 544 | D:1 | Learned a level 2 spell: Grave Claw 1115 | D:2 | Noticed Robin 1211 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1211 | D:1 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1211 | D:1 | Reached XP level 3. HP: 24/26 MP: 4/6 1495 | D:2 | Killed Robin 1496 | D:2 | Reached skill level 3 in Spellcasting 1872 | D:2 | Learned a level 3 spell: Vampiric Draining 2427 | D:3 | Reached XP level 4. HP: 21/33 MP: 4/8 3088 | D:3 | Noticed Terence 3137 | D:3 | Killed Terence 3138 | D:3 | Reached skill level 4 in Spellcasting 3694 | D:4 | Reached skill level 5 in Necromancy 3694 | D:4 | Reached XP level 5. HP: 31/38 MP: 5/10 3787 | D:4 | Noticed Ijyb 3800 | D:4 | Killed Ijyb 3930 | D:4 | Found a staircase to the Ecumenical Temple. 3968 | D:4 | Reached skill level 5 in Spellcasting 3987 | Temple | Entered the Ecumenical Temple 3993 | Temple | Reached XP level 6. HP: 36/45 MP: 1/12 4025 | Temple | Became a worshipper of Vehumet 4025 | Temple | Offered knowledge of Kiss of Death by Vehumet. 4028 | Temple | Learned a level 1 spell: Kiss of Death 4339 | D:4 | Noticed Sigmund 4388 | D:4 | Killed Sigmund 4389 | D:4 | Reached skill level 6 in Spellcasting 4389 | D:4 | Reached XP level 7. HP: 36/50 MP: 2/14 4747 | D:4 | Found a basalt altar of Yredelemnul. 4813 | D:4 | Found a blossoming altar of Fedhas. 4923 | D:5 | Entered Level 5 of the Dungeon 4964 | D:5 | Found Jytheck's Armour Shop. 4976 | D:5 | Identified a scroll of acquirement 4976 | D:5 | Acquired Vehumet's Quarto of the Discharge and the Engineer 5047 | D:5 | Noticed Edmund 5055 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, nicolae_the_louvre D:2: layout_basic, uniq_robin D:3: layout_loops_corners, uniq_terence D:4: layout_rooms, mainiacjoe_overflow_catch_the_wave, minmay_temple_entry_sparse_star, dk_noncrumbling_2, uniq_ijyb, uniq_sigmund D:5: layout_basic, serial_shops, shop, hex_medium, grunt_decor_arrowhead, uniq_edmund Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 6 | 6.6 Necromancy | 5 | 5.0 Dodging | | 1.8 Stealth | | 2.3 Conjurations | | 0.4 Alchemy | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 134 | 60 | || 194 Short sword | | 49 | 48 || 97 Cast: Soul Splinter | 59 | 26 | 9 || 94 Grave Claw | 4 | 4 | 1 || 9 Kinetic Grapnel | | 4 | || 4 Vampiric Draining | | 13 | 8 || 21 Evoke: Wand | | | 2 || 2 Use: Scroll | | | 5 || 5 Armour: Robe | 114 | 68 | 60 || 242 Dodge: Dodged | 106 | 74 | 48 || 228 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5066 | 4810 | 256 | 273 | 3614 | 6 | 844.3 | Dungeon | 4957 | 4737 | 220 | 273 | 3568 | 5 | 991.4 | Temple | 108 | 72 | 36 | 0 | 46 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1416 daAuts D:3: 1254 daAuts D:4: 1167 daAuts D:2: 1026 daAuts Temple: 108 daAuts D:5: 92 daAuts