code2828 Level 1 of the Dungeon (0, 0, D:1) a +0 tower shield (4, 31, D:1) a +0 mace (6, -7, D:1) a staff of cold (9, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -5, D:1) a bat corpse (skeletalised by now) (12, 33, D:1) a +0 dagger (24, 16, D:1) a rat corpse (skeletalised by now) (29, 19, D:1) a +0 short sword a kobold skeleton (35, 17, D:1) a hobgoblin skeleton (37, 23, D:1) a +0 dagger (39, 43, D:1) a hobgoblin corpse (skeletalised by now) (41, 29, D:1) a +0 club 3 stones a kobold skeleton (47, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -5, D:1) a +0 robe (51, -4, D:1) a rat corpse (skeletalised by now) (54, 46, D:1) a +0 ring mail (59, -16, D:1) a +0 ring mail (59, 31, D:1) a +0 spear Level 2 of the Dungeon [Shop] Benousm's Book Emporium a book of Displacement (242 gold) a book of Blasting (462 gold) a Codex of Conductivity (440 gold) a book of Battle (484 gold) a Treatise on Traps (330 gold) a book of Storms (286 gold) a book of the Warp (528 gold) a book of Scorching (330 gold) a Young Poisoner's Handbook (220 gold) Great Wizards, Vol. VII (330 gold) (8, 4, D:2) a +0 short sword (14, -10, D:2) a +0 hand axe (26, 1, D:2) a hobgoblin corpse (skeletalised by now) (28, 2, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (29, -17, D:2) a +0 club (32, -2, D:2) a +0 pair of boots (40, -12, D:2) a +0 ring mail (44, 13, D:2) a +0 dagger (51, -12, D:2) an adder corpse (skeletalised by now) (54, -24, D:2) a +0 leather armour Level 3 of the Dungeon (1, 0, D:3) 3 darts of disjunction (19, 23, D:3) a +0 sling (22, 14, D:3) a +0 ring mail (23, -4, D:3) a +0 quarterstaff (25, 13, D:3) a +0 ring mail (31, -10, D:3) a rat skeleton (38, 31, D:3) a +0 short sword (50, -24, D:3) a +0 club a +0 sling (56, 4, D:3) a +0 whip (57, 3, D:3) a +2 dagger of venom Level 4 of the Dungeon (15, -8, D:4) the +1 sling of Nysoubb {drain, rF+ rC+ rN++ Dex-2} rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). (18, 27, D:4) a +0 dagger (19, 27, D:4) a +0 dagger (23, 11, D:4) an adder skeleton (25, 3, D:4) a +0 whip (25, 32, D:4) a +0 ring mail (28, 36, D:4) a hobgoblin corpse (skeletalised by now) (32, 13, D:4) a +0 ring mail (37, 22, D:4) a +0 dagger a stone Level 5 of the Dungeon (3, 12, D:5) a +0 mace (5, 10, D:5) a +0 hand axe a +0 leather armour an orc skeleton (5, 11, D:5) a +0 morningstar a +0 war axe a +0 leather armour (5, 19, D:5) a +0 short sword (10, 12, D:5) a +0 falchion (10, 13, D:5) a +0 scale mail (11, 1, D:5) a hound skeleton (18, 18, D:5) a +0 pair of gloves (22, -18, D:5) a +1 flail of protection a +0 spear a gnoll corpse (skeletalised by now) (23, -18, D:5) a +0 club (24, -18, D:5) a +0 spear a +0 ring mail a +2 buckler (30, -6, D:5) a +0 whip a black bear corpse (skeletalised by now) (30, 10, D:5) an iguana corpse (skeletalised by now) (31, -6, D:5) a +0 club a +0 spear (32, -6, D:5) a +0 flail (33, -7, D:5) a +0 robe a +0 club (37, -18, D:5) a +0 short sword (37, -17, D:5) a +0 war axe (37, -16, D:5) a +0 whip (37, -15, D:5) a +0 club a +0 chain mail (37, -12, D:5) a quokka corpse (skeletalised by now) (39, -12, D:5) a +0 great mace Level 6 of the Dungeon (20, 21, D:6) a bullfrog corpse (22, 26, D:6) a +0 flail (29, 37, D:6) 15 gold pieces (46, -8, D:6) a +4 flail of freezing a +0 robe a +2 trident of freezing a +0 robe (47, -8, D:6) a +3 falchion a +0 robe