code2828 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 14, D) a staff of conjuration (unseen) (35, 15, D) a +2 morningstar of holy wrath (unseen) (36, 0, D) a +4 quarterstaff of pain (36, 1, D) a +2 scale mail of cold resistance (36, 14, D) a staff of fire (unseen) (36, 15, D) the +3 dagger "Hellblazer" {freeze, *Slow rPois rCorr} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (37, 0, D) the amulet of the Endless Expanse {Acrobat Int+5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+5: It affects your intelligence (+5). (37, 1, D) the amulet of Coytokk {Regen+ Str+3 Int+3 Dex+2} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (37, 14, D) a +2 vampiric scimitar (unseen) (37, 15, D) a staff of conjuration (unseen) (38, 0, D) a staff of earth (38, 1, D) a +1 helmet of see invisible (38, 6, D) a glowing shapeshifter corpse (38, 7, D) a glowing shapeshifter corpse an ugly thing corpse (38, 14, D) a scroll of brand weapon (38, 15, D) an amulet of faith (39, 0, D) the amulet of the Endless Expanse {Faith ^Fragile rPois Int+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). (39, 1, D) a staff of cold (39, 14, D) a +3 vampiric spear (unseen) (39, 15, D) a staff of conjuration (unseen) (40, 0, D) a +4 heavy falchion (40, 7, D) a very ugly thing corpse (40, 8, D) a glowing shapeshifter corpse (40, 14, D) a staff of fire (unseen) (40, 15, D) a +3 rapier of venom (unseen) (41, 0, D) the ring of Dusk {rPois rF+ AC+4 Int+3} [ring of protection] rPois: It protects you from poison. rF+: It protects you from fire. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). (41, 1, D) a +2 leather armour of cold resistance (41, 14, D) a +6 ring of dexterity (41, 15, D) a ring of flight (42, 0, D) a +1 ring mail of fire resistance (42, 1, D) the +2 war axe "Safacuoch" {vamp, Int+2} Int+2: It affects your intelligence (+2). (42, 14, D) a +0 glaive of pain (unseen) (42, 15, D) a phantom mirror (43, 14, D) the staff "Otiggan" {rPois Str+5 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (43, 15, D) a staff of fire (unseen) (49, 1, D) the +8 demon trident "Rift" {distort, reach+} (49, 37, D) a hive talisman (50, 0, D) a +1 bardiche of freezing (50, 1, D) the staff of the Blessed Realm {rElec MP-7 SInv Conj Alch} [staff of conjuration] rElec: It insulates you from electricity. MP-7: It affects your magic capacity (-7). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (50, 13, D) the +11 short sword "Ucus Dui" {vamp, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (50, 24, D) the +4 scale mail "Zaylun" {Regen+ Dex+3} Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (50, 25, D) the +2 shortbow "Miatasyrgh" {elec, rF+ rC+ Int+3} rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (50, 37, D) a +1 buckler of positive energy (51, 0, D) a +1 falchion of protection (51, 1, D) the ring "Heint" {rElec rC+ rN+ Stlth+} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (51, 12, D) an amulet of faith (51, 19, D) a +4 war axe of pain (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (51, 25, D) the +7 orcbow "Fudo" {drain, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (51, 36, D) a staff of death (51, 37, D) the +6 great mace "Otaff" {drain, +Blink rF+} +Blink: It lets you blink. rF+: It protects you from fire. (52, 0, D) the +8 autumn katana {manifold assault} (52, 1, D) a ring of poison resistance (52, 12, D) a +1 arbalest of flaming (52, 13, D) the +2 robe of Divine Intervention {+Blink Str+2} +Blink: It lets you blink. Str+2: It affects your strength (+2). (52, 19, D) a +2 great mace (still there?) a +0 chain mail (still there?) (52, 28, D) a komodo dragon corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (52, 29, D) a death yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (52, 36, D) the +8 war axe of Excruciating Pain {flame, Will- Int-3 Dex+7} Will-: It decreases your willpower. Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). (52, 37, D) a +1 orcbow of freezing (52, 39, D) a +3 long sword of holy wrath a +2 tower shield (53, 1, D) an amulet of the acrobat (53, 12, D) a +2 scimitar of protection (53, 13, D) a ring of flight (53, 18, D) a +3 partisan a +0 chain mail a human skeleton (53, 19, D) a +3 war axe a +0 plate armour a human skeleton (53, 24, D) the staff of the Impassible God {rN+ MP+6 Str+2 Summ Necro} [staff of death] rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. (53, 25, D) a +0 shortbow of freezing (53, 28, D) a polar bear corpse (skeletalised by now) a yak corpse (skeletalised by now) (53, 37, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (53, 39, D) a +2 scimitar of holy wrath (still there?) a +0 tower shield (still there?) (54, 0, D) a +2 sling of freezing (54, 1, D) the +4 spear "Woypp" {freeze, rC++ Str+3 Int-3 Stlth+} rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (54, 17, D) a +3 partisan of draining a +0 plate armour (54, 24, D) a +0 halberd of flaming (54, 28, D) a bullfrog corpse (skeletalised by now) (54, 29, D) an elephant corpse (skeletalised by now) (54, 36, D) a staff of air (55, 0, D) a +1 scale mail of fire resistance (55, 1, D) a +1 chain mail of positive energy (55, 13, D) a +0 flail of protection (55, 24, D) a +2 hand axe of freezing (58, 40, D) a +0 dire flail a +0 plate armour an orc skeleton (59, 37, D) a +1 dagger of protection (59, 39, D) a +0 arbalest (59, 40, D) a +0 giant club a warg skeleton (59, 41, D) a +1 scimitar of electrocution (still there?) a +0 chain mail (still there?) (60, 40, D) a +0 giant spiked club a +0 flail a +0 chain mail (61, 0, D) the fortress talisman "Uczecoa" {Str+2 SInv} [fortress talisman] Str+2: It affects your strength (+2). SInv: It lets you see invisible. (unseen) (61, 16, D) a +0 battleaxe of electrocution (61, 26, D) a staff of earth (61, 37, D) a +2 heavy war axe (62, 1, D) a +1 vampiric war axe (62, 8, D) a ring of resist corrosion (62, 9, D) a +3 shortbow of freezing (62, 17, D) a +1 morningstar of protection (62, 26, D) +2 acid dragon scales (62, 27, D) a +3 leather armour of fire resistance (62, 36, D) a +1 plate armour of poison resistance (62, 39, D) a +0 vampiric scimitar (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) an orc skeleton (still there?) (63, 0, D) a +1 ring mail of fire resistance (unseen) (63, 2, D) a +0 halberd a naga corpse (skeletalised by now) (63, 16, D) the staff "Vacoofoi" {rN+ MP-7 Str+4 Necro} [staff of death] rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). Str+4: It affects your strength (+4). Necro: It increases the power of your Necromancy spells. (63, 26, D) a +3 chain mail of positive energy (63, 27, D) a +2 plate armour of willpower (63, 36, D) a +0 trident (63, 37, D) a staff of conjuration (64, 17, D) the +3 spear of Vanity {drain, rElec rC- Int+6 Dex+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (64, 27, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (67, 0, D) a staff of conjuration (68, 0, D) a +2 orcbow of freezing (69, 36, D) the staff of the Sun {rC+ Earth} [staff of earth] rC+: It protects you from cold. Earth: It increases the power of your Earth spells. (70, 9, D) a +0 orcbow of draining (unseen) (71, 8, D) a +1 plate armour of positive energy (71, 21, D) a +1 partisan of venom (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (71, 22, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 27, D) a staff of conjuration (71, 37, D) a +1 mace of protection (72, 8, D) a staff of conjuration (72, 9, D) a +1 halberd of flaming (72, 16, D) a +1 battleaxe of flaming (72, 20, D) a +0 dagger a +0 robe (72, 26, D) a ring of flight (72, 29, D) a komodo dragon corpse (skeletalised by now) (72, 36, D) a +3 ring mail of fire resistance (73, 1, D) a staff of alchemy (unseen) (73, 17, D) a staff of air (unseen) (73, 20, D) a +2 dire flail (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (73, 21, D) a +0 long sword a +0 chain mail (73, 26, D) the +1 war axe "Zeenipirr" {freeze, rF+ rN+ Will+} rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. (73, 37, D) a staff of death