code2828 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (1, -7, D:1) a +0 robe (2, -23, D:1) a +0 flail (5, 13, D:1) a +0 hand axe (14, 3, D:1) a +0 club 3 stones (19, 12, D:1) a staff of cold (19, 14, D:1) a +0 club (20, -17, D:1) an inkwell talisman (20, 11, D:1) a bat skeleton (20, 13, D:1) a ball python skeleton a jackal skeleton (21, -8, D:1) a +0 dagger a goblin skeleton (22, -10, D:1) 3 stones (22, -8, D:1) a jackal skeleton (25, 7, D:1) a bat skeleton (31, 9, D:1) a +0 short sword a kobold skeleton (34, 24, D:1) a +0 cloak (35, 20, D:1) a +0 dagger of flaming a goblin corpse (skeletalised by now) (35, 22, D:1) a +0 club (38, -1, D:1) a stone a +0 whip a +0 club (39, -1, D:1) a hobgoblin skeleton a ball python skeleton (40, -14, D:1) a +0 short sword (42, -7, D:1) a +0 leather armour (43, -10, D:1) 4 stones (44, -20, D:1) a +0 mace a +0 club a goblin skeleton (44, -19, D:1) a jackal skeleton (44, -12, D:1) a +0 robe (45, -18, D:1) a +0 club a gnoll corpse (46, -19, D:1) an adder skeleton Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, -5, D:2) a +0 hand axe (1, 0, D:2) 9 gold pieces (6, 8, D:2) a +0 club a goblin corpse (7, 14, D:2) 5 stones (8, 5, D:2) a potion of brilliance (8, 8, D:2) a jackal skeleton (8, 12, D:2) a +0 hand axe (10, 5, D:2) 6 gold pieces (12, -5, D:2) 9 gold pieces (13, 12, D:2) a +0 pair of boots (24, -3, D:2) 8 stones (25, 12, D:2) an adder corpse