code2828 Level 1 of the Dungeon (3, 10, D:1) a +0 whip (9, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -11, D:1) a +0 robe (12, -9, D:1) a +0 ring mail (12, -1, D:1) a ball python skeleton (24, 23, D:1) a +0 whip a kobold skeleton (26, 0, D:1) a stone (30, 19, D:1) a +0 hand axe Level 2 of the Dungeon (4, 19, D:2) 9 stones (6, 3, D:2) a +0 spear (6, 7, D:2) a +0 club (8, 20, D:2) a ball python corpse (skeletalised by now) (9, -2, D:2) a rat skeleton (17, 5, D:2) a +0 hand axe a +0 ring mail a +0 leather armour the human skeleton of Terence (17, 12, D:2) a +0 quarterstaff (18, 27, D:2) a hobgoblin corpse (skeletalised by now) (22, 0, D:2) a rat corpse (skeletalised by now) (23, -12, D:2) 5 stones (27, 26, D:2) a +0 hammer (30, 6, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (31, -9, D:2) 7 stones (34, 25, D:2) a +0 hand axe (44, 5, D:2) a potion of moonshine (48, 10, D:2) a ball python corpse (skeletalised by now) (53, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 2, D:3) a +0 war axe (12, -28, D:3) a +0 whip (13, -28, D:3) a curare-tipped dart 2 poisoned darts (22, 4, D:3) a +0 sling (28, -23, D:3) a poisoned dart (30, -21, D:3) a +0 leather armour